/// @description Insert description here // You can write your code in this editor if(room == rm_level_1 && lives <= 0){ room_goto(rm_gameover); }; if((room == rm_gameover || room == rm_title) && keyboard_check_pressed(vk_enter)){ lives = 3; score = 0; room_goto(rm_level_1); }; if (score >= highscore){ highscore = score; };