/// @description Insert description here // You can write your code in this editor if(keyboard_check_pressed(ord("E"))){ instance_create_layer(x,y, "Instances", obj_laser); }; if(keyboard_check(ord("W"))){ y -= 15; }; y += GRAVITY; move_wrap(true, true, sprite_height/2); // DEBUG /* if(keyboard_check(ord("Q"))){ instance_create_layer(x,y, "Instances", obj_laser); }; if(keyboard_check(ord("D"))){ lives += 1; }; if(keyboard_check(ord("A"))){ score += 100000; }; */