diff --git a/tui.lua b/tui.lua deleted file mode 100644 index e339656..0000000 --- a/tui.lua +++ /dev/null @@ -1,72 +0,0 @@ ---!A cross-platform terminal ui library based on Lua --- --- Licensed to the Apache Software Foundation (ASF) under one --- or more contributor license agreements. See the NOTICE file --- distributed with this work for additional information --- regarding copyright ownership. The ASF licenses this file --- to you under the Apache License, Version 2.0 (the --- "License"); you may not use this file except in compliance --- with the License. You may obtain a copy of the License at --- --- http://www.apache.org/licenses/LICENSE-2.0 --- --- Unless required by applicable law or agreed to in writing, software --- distributed under the License is distributed on an "AS IS" BASIS, --- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. --- See the License for the specific language governing permissions and --- limitations under the License. --- --- Copyright (C) 2015-2020, TBOOX Open Source Group. --- --- @author ruki --- @file inputdialog.lua --- --- require("tests/load") - --- requires -local ltui = require("ltui") -local label = ltui.label -local button = ltui.button -local application = ltui.application -local event = ltui.event -local rect = ltui.rect -local inputdialog = ltui.inputdialog - --- the demo application -local demo = application() - --- init demo -function demo:init() - - -- init name - application.init(self, "demo") - - -- init background - self:background_set("blue") - - -- init input dialog - self:insert(self:dialog_input(), {centerx = true, centery = true}) -end - --- input dialog -function demo:dialog_input() - local dialog_input = self._DIALOG_INPUT - if not dialog_input then - dialog_input = inputdialog:new("dialog.input", rect{0, 0, math.floor(self:width() / 2), math.floor(self:height() / 3)}) - dialog_input:text():text_set("please input text:") - dialog_input:button_add("no", "< No >", function (v) dialog_input:quit() end) - dialog_input:button_add("yes", "< Yes >", function (v) dialog_input:quit() end) - self._DIALOG_INPUT = dialog_input - end - return dialog_input -end - --- on resize -function demo:on_resize() - self:dialog_input():bounds_set(rect{0, 0, math.floor(self:width() / 2), math.floor(self:height() / 3)}) - self:center(self:dialog_input(), {centerx = true, centery = true}) - application.on_resize(self) -end - --- run demo -demo:run()