build: fixed macos builds (ARM related)

This commit is contained in:
Jakub Czekański 2021-11-16 03:22:09 +01:00
parent a0f91c74c2
commit bd3a4caffc
5 changed files with 8 additions and 3 deletions

View file

@ -307,7 +307,7 @@ set(SOURCES
src/platform/windows/gui/options/bios.cpp
src/platform/windows/gui/options/memory_card.cpp
src/platform/windows/gui/options/options.cpp
src/platform/windows/gui/options/system.cpp
src/platform/windows/gui/options/system_options.cpp
src/platform/windows/gui/toasts.cpp
src/platform/windows/input/key.cpp
src/platform/windows/input/sdl_input_manager.cpp

View file

@ -77,9 +77,13 @@ filter "system:macosx"
platforms {"x64"}
defaultplatform "x64"
xcodebuildsettings {
["ARCHS"] = "x86_64",
["ALWAYS_SEARCH_USER_PATHS"] = "YES",
["MACOSX_DEPLOYMENT_TARGET"] = "10.12",
}
-- arm64 builds are currently broken (SDL2 from brew linking errors)
-- HACK: Temporary SDL2.0.16 xcode build fix
-- defines { "SDL_DISABLE_IMMINTRIN_H" }
filter "system:android"
platforms {"arm"}

View file

@ -14,7 +14,7 @@
#include "options/bios.h"
#include "options/memory_card.h"
#include "options/options.h"
#include "options/system.h"
#include "options/system_options.h"
#include "toasts.h"
struct System;

View file

@ -1,4 +1,4 @@
#include "system.h"
#include "system_options.h"
#include "config.h"
#include <imgui.h>

View file

@ -1,4 +1,5 @@
#pragma once
// Note: should be system.h, but it conflicts with main "system.h"
namespace gui::options {
class System {