PatrickvL
7d86a82050
XbeExplorer : Render GameRating as readable string too
2019-03-21 16:31:46 +01:00
PatrickvL
c123aaa023
XbeExplorer : Render TitleID as readable string too
2019-03-21 16:31:46 +01:00
PatrickvL
8d3ecbf25d
Create README.md
2018-10-18 18:08:17 +02:00
PatrickvL
82d2c21b7b
XbeExplorer : Show more details, like Extra library headers, library flags meaning, etc.
2018-04-03 15:06:07 +02:00
PatrickvL
bcafc5b5e0
Dxbx hint fix
2017-08-04 14:38:23 +02:00
PatrickvL
0df3380456
XBEExplorer : Added mouse hover address in hex view
2017-08-04 14:09:10 +02:00
PatrickvL
8d2d3ce9b2
XBEExplorer : Show AllowedMedia flags as string
2017-08-04 13:14:56 +02:00
PatrickvL
4e198455e6
XBEExplorer : Remove duplicate code
2017-08-04 13:14:36 +02:00
PatrickvL
a4d78ad2e0
Quick-n-Dirty Pattern2OOVPA
2017-06-02 18:49:34 +02:00
PatrickvL
4131f5e43b
Improved PatternMerger JSON and CSV outputs to be more usefull
2017-02-09 17:14:03 +01:00
PatrickvL
ce4ab71582
Initial version of PatternMerger tool
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This tool reads all pattern files in a folder and writes them reordered
into one file, with a configurable format (PAT, CSV or JSON).
2017-01-19 12:28:06 +01:00
PatrickvL
4c781251e1
Added kernel thunk table view
2017-01-13 18:13:30 +01:00
PatrickvL
d784422051
Test
2017-01-13 18:12:21 +01:00
PatrickvL
b283018fad
Discern Chihiro executables (including address XOR)
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Also, show meaning of XbeHeader.dwInitFlags and fixed a few compiler
hints and warnings.
2017-01-13 15:16:29 +01:00
PatrickvL
bec521d0d5
Fixes to get XbeExplorer and Dxbx to actually start
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There's no more SVN version anymore, so shortcut that for now.
2016-12-30 11:57:01 +01:00
PatrickvL
3bc16443b7
Fix invalid filename chars when saving .sym files
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LukeUsher requested this
2016-12-30 11:13:04 +01:00
PatrickvL
58d03538c6
Entire Dxbx project group builds witn Delphi XE6
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Still some warning, but that's fine for now.
2016-12-30 10:52:19 +01:00
PatrickvL
74f9a356d6
Ported Dxbx to Delphi XE6
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XbeExplorer builds under 32 bit, the other projects not so much
(Oh, and : No, this is not a revival of Dxbx, just some tooling for
Cxbx-Reloaded)
2016-12-30 10:30:11 +01:00
shadowtj
becc0e56b8
Removed C++ and Lazarus try-outs
2012-06-29 14:13:07 +00:00
shadowtj
1ba2103158
Code cleanup and fixed the FIsValid bug introduced in previous cleanup
2012-03-23 19:18:24 +00:00
shadowtj
f5d474d856
Code cleanup
2012-03-22 21:30:22 +00:00
shadowtj
ada271b9ae
placed const items in xbeheaders where they belong.. instead of uConsts
2012-03-21 21:51:23 +00:00
shadowtj
48948ec51d
Code cleanup and closefile fix .. files are opened but never closed..
2012-03-21 21:07:13 +00:00
shadowtj
efdfd35723
Added a very simple update check option into Dxbx and Xbe Explorer.
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When asked for updating, a browser will be opened with the link where the downloads can be found.
2012-01-17 20:38:13 +00:00
shadowtj
02f52ecc19
added latest version files to svn
2012-01-17 20:34:27 +00:00
shadowtj
5152fff8a4
test update
2012-01-17 20:20:38 +00:00
shadowtj
b5f46c5260
added latest.version for testing purpose
2012-01-17 19:38:10 +00:00
shadowtj
fd5e3fd7cf
Added new version of JCL.. and created some FPC hacks into it.
2012-01-12 21:45:45 +00:00
shadowtj
5a37a07baf
Moved libraries to root folder, becasue lazarus uses also the same libraries.. so why add them twice in the source folder.
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Added the Dxbx lazarus About screen logo.
2012-01-12 18:26:58 +00:00
shadowtj
efaffb1dce
Added start of Dxbx - Lazarus edition
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found also a typo in dxbx main menu.
2012-01-10 21:29:57 +00:00
shadowtj
d79479d525
XbeExplorer: Setting application titel in init is not correct.
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Then the application titel is lost.
2012-01-07 08:48:01 +00:00
shadowtj
91cf1ae9cc
svn entrie files in resource not correct
2011-12-14 19:06:44 +00:00
lprot
f50189794c
Version 1.2. Sanity checks, support for TIMAGE/SIMAGE of 0x5, 0x7 types.
2011-12-12 02:13:58 +00:00
shadowtj
e72cbeae9e
Code Cleanup. Added Xbe headers so Xbe.pas is more readable
2011-06-24 07:50:25 +00:00
shadowtj
c8215edc98
Dxbx is compiling again.
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Now the real work can begin
2011-06-23 10:04:24 +00:00
shadowtj
1a6e8ef785
DxbxKrnl was not compiling correct.. dpr and dproj where not checked in.
2011-06-21 09:04:28 +00:00
shadowtj
fb6a696b43
DxbxKrnl is compiling again.
2011-06-20 19:44:34 +00:00
shadowtj
3c39a571c3
PatternTrieBuilder and XBEExplorer are now compiling again.
2011-06-20 17:45:06 +00:00
shadowtj
4b900de64c
TranslationChecker is compiling again
2011-06-20 17:18:12 +00:00
shadowtj
b95ed149bd
Made changes for new code structure
2011-06-20 15:05:33 +00:00
shadowtj
b6244f4b55
Made changes for new Code structure
2011-06-20 14:52:12 +00:00
shadowtj
aa217f5fd7
Made changes for the new Code structure
2011-06-20 14:49:17 +00:00
shadowtj
794ebe3ff2
Renamed resource to Resources
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Zipped the patterns and XBEDumps
This reduces a lot of disk space and download time when downloading complete source from svn.
Update: forget to add the new Resources folder.
2011-06-20 14:15:08 +00:00
shadowtj
c66e17441e
Renamed resource to Resources
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Zipped the patterns and XBEDumps
This reduces a lot of disk space and download time when downloading complete source from svn.
2011-06-20 14:12:29 +00:00
shadowtj
8a1a47a0b8
Extra changes for new code structure
2011-06-20 14:01:59 +00:00
shadowtj
a4ab7e1cae
preparations for new code structure
2011-06-20 07:21:04 +00:00
shadowtj
8504509da2
fixed compiling problem
2011-04-21 07:32:09 +00:00
shadowtj
ab8d6fe3ed
found little bug:
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When opening a new game, without stopping the emulation, and then start the emulation.. will play multiple backbuffers, new and old.
Now stop emulation first when loading a new game.
2011-04-20 21:21:15 +00:00
shadowtj
41733915c0
fixed a error when closing dxbx.
2011-04-20 17:42:12 +00:00
shadowtj
526b19117f
handles more opcodes in HandleAccessViolation
2011-04-01 15:29:15 +00:00