* This was creating infinite symlinks, commented out and delete the folders for now. Can re-add in the future after more testing.
* Reverted texture pack path settings, this was causing an increase in graphical issues in RA's N64 core.
* riujinx fix
* no netplay
* Steam ROM Manager: Remove spaces in AppImage name
* Spaces were causing downloads to fail, removed space in name and replaced with dashes.
* Added migration to new name.
* Added better fallback detection to SRM launcher.
* Added one time migration to new launcher (without resetting configs).
* Added fallback detection for the AppImage (for resetting configs).
* Removed custom variables (now handled automatically upstream).
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Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* Added missing launchers for Greenlight, ShadowPC, Spotify, and Steam Link
* If users installed these previously, these would not be added to the remoteplay folder
* Added missing launchers for Greenlight, ShadowPC, Spotify, and Steam Link
* If users installed these previously, these would not be added to the remoteplay folder
* Added rsyncing proton-launch.sh and appID.py to xenia and bigpemu so if users delete them accidentally, they have an easy way of getting fresh files.
* Moved resetting ES-DE's settings into its own function so if users reset any of the custom system emulators, they don't also have their settings reset.
* This was also causing failure in very niche cases where if users didn't have a full suite of ES-DE configs, resetting the config would also fail.
* Cleaned up functions a little for easier maintenance.
* Added detection for old ES-DE installs so resetting config on custom system emulators actually grabs the latest custom systems file.
* Split BigPEmu custom system insertion into atarijaguar and atarijaguarcd
* Adjusted custom systems insertion to be less aggressive (if resetting emulators and not ES-DE, custom systems will be inserted instead of replacing the custom systems file)
* Set MAME back to read only. When enabled, this setting pretty much allows MAME to create copies of the original MAME INI matching the game name which can get out of control quick. Disabled is the current default on a clean MAME install.
* Added plugin folder configuration so users can download plugins.
* Added folder creation in $HOME/.mame as a fallback (if users Google MAME folders or talk to MAME support, these are what likely show up).