Asuka
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07638908c6
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ignore
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2022-08-07 02:45:31 +08:00 |
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Asuka
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ab7f91248c
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fix tiled texture size
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2022-07-22 19:34:33 +08:00 |
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Asuka
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4828ef9a1e
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untile texture
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2022-07-22 00:51:19 +08:00 |
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Asuka
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405c4f6871
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detile texture
not finished
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2022-07-21 09:25:22 +08:00 |
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Asuka
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e643efa965
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fix zero spirv id
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2022-07-21 02:12:24 +08:00 |
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Asuka
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3e2034ed1b
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add vulkan function loader
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2022-07-21 01:33:00 +08:00 |
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Asuka
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a01d404d48
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fix gpr array store out of index
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2022-07-21 00:26:28 +08:00 |
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Asuka
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b0b9c2831f
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use image swizzle to map some non-vulkan formats
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2022-07-20 02:04:37 +08:00 |
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Asuka
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b6fb21dc16
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add kDataFormatBc1Unorm format map
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2022-07-19 03:26:04 +08:00 |
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Asuka
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80fb91670b
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shows logo
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2022-07-17 03:38:28 +08:00 |
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Asuka
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46d45296f2
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fix binding id repeat
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2022-07-15 02:25:20 +08:00 |
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Asuka
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ff18254a18
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fix some gcn compiler errors
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2022-07-14 02:00:36 +08:00 |
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Asuka
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ac061b2fe1
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ignore
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2022-07-13 08:01:59 +08:00 |
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Asuka
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82dbae613a
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fix scalar buffer load for ssbo
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2022-07-13 04:23:00 +08:00 |
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Asuka
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1f649c0d1c
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fix IMAGE_LOAD_MIP compile
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2022-07-13 03:51:22 +08:00 |
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Asuka
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7c1e7b4b9a
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defer depth clear
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2022-07-12 01:09:08 +08:00 |
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Asuka
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22c80b116c
|
ignore
|
2022-07-11 18:45:04 +08:00 |
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Asuka
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6a2ad43265
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fix validation errors
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2022-07-11 18:44:43 +08:00 |
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Asuka
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a40ba73bb7
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borrow dxvk's dynamic rendering code
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2022-07-11 12:27:51 +08:00 |
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Asuka
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aafab46347
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adjust image layout
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2022-07-11 01:39:35 +08:00 |
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Asuka
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9203064f5c
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incomplete fix
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2022-07-10 06:16:30 +08:00 |
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Asuka
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30636e91a8
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introduce sampler cache
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2022-07-09 22:36:57 +08:00 |
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Asuka
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1deea05481
|
fix some crash, add debug object name
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2022-07-09 05:58:37 +08:00 |
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Asuka
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6cdd5e6b19
|
add assert on color and depth target
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2022-07-08 03:22:30 +08:00 |
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Asuka
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68c81883f0
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adjust render target binding time
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2022-07-08 03:01:44 +08:00 |
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Asuka
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9ce4e48278
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reimplement drawIndexAuto
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2022-07-07 23:51:29 +08:00 |
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Asuka
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429c766299
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introduce render doc controller
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2022-07-07 01:52:20 +08:00 |
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Asuka
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42df23f411
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more state
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2022-07-06 03:03:23 +08:00 |
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Asuka
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44b9b6e9cf
|
part of clip control support
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2022-07-05 02:57:12 +08:00 |
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Asuka
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25187a5c85
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fix some state errors
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2022-07-04 23:03:50 +08:00 |
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Asuka
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8f61f78cff
|
adjust render states
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2022-07-04 21:42:15 +08:00 |
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Asuka
|
585aaa4532
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fix shader compile order
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2022-07-04 15:03:07 +08:00 |
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Asuka
|
71d2339619
|
ignore
|
2022-07-04 11:42:37 +08:00 |
|
Asuka
|
4958a1bc4c
|
refactory vertex binding
|
2022-07-04 11:41:02 +08:00 |
|
Asuka
|
50e675247b
|
fix depth clear state
|
2022-07-04 01:38:28 +08:00 |
|
Asuka
|
7983c75018
|
refactory states
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2022-07-03 10:45:50 +08:00 |
|
Asuka
|
379a04b031
|
adjust render state
|
2022-07-02 04:56:39 +08:00 |
|
Asuka
|
bd12022637
|
adjust some states
|
2022-07-01 03:04:33 +08:00 |
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Asuka
|
747ab5d998
|
refactory some render state and shader
|
2022-07-01 02:18:07 +08:00 |
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Asuka
|
32277e2d83
|
Merge branch 'dev'
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2022-06-30 21:54:44 +08:00 |
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Asuka
|
c515291943
|
some fixes
|
2022-06-30 21:54:18 +08:00 |
|
Asuka
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e168de68b0
|
recover gnm call translation
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2022-06-29 21:32:21 +08:00 |
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Asuka
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db8b7a38ba
|
more draw calls
allocateFromCommandBuffer
setStencilSeparate
setCbControl
setStencilOpControl
triggerEvent
prefetchIntoL2
setStencil
pushMarker
pushColorMarker
popMarker
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2022-06-29 02:24:50 +08:00 |
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Asuka
|
96e10e3896
|
use external fmt library
|
2022-06-28 21:57:11 +08:00 |
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Asuka
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1e1ec2e535
|
Bump spdlog to version 1.10.0.
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2022-06-28 21:29:12 +08:00 |
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Asuka
|
1b1c943165
|
ignore
|
2022-06-28 01:44:38 +08:00 |
|
Asuka
|
401c01db39
|
more draw calls
setDbCountControl
setBorderColorTableAddr
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2022-06-28 01:40:23 +08:00 |
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Asuka
|
ceb0ba002c
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add setClipControl call
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2022-06-28 01:06:49 +08:00 |
|
Asuka
|
68fdcbee11
|
add trace log for gnm calls
|
2022-06-27 22:09:45 +08:00 |
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Asuka
|
0bbb93f4fd
|
change LOG_TRACE to LOG_SCE_GRAPHIC
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2022-06-27 22:00:01 +08:00 |
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