Gopher2600/gui/display/shaders
JetSetIlly 5d8d65d0f1 simplified framebuffer pipeline
clarified how and when the vertex shader should flip the texture

occassional graphical artefacts no longer appear. the artefacts appeared
(or were more noticeable) when the TV image was scaled to certain sizes.
they were caused by incorrect use of the framebuffer. using the same
texture as the source and destination of the shading process does not
work as expected
2024-05-15 11:16:55 +01:00
..
color.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
crt_blackcorrection.frag shaders package moved to display package 2024-05-05 11:35:51 +01:00
crt_blur.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
crt_effects.frag shaders package moved to display package 2024-05-05 11:35:51 +01:00
crt_ghosting.frag shaders package moved to display package 2024-05-05 11:35:51 +01:00
crt_phosphor.frag shaders package moved to display package 2024-05-05 11:35:51 +01:00
crt_screenroll.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
dbgscr.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
dbgscr_helpers.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
dbgscr_overlay.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
doc.go shaders package moved to display package 2024-05-05 11:35:51 +01:00
gui.frag simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
shaders.go simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
sharpen.frag shaders package moved to display package 2024-05-05 11:35:51 +01:00
straight.vert simplified framebuffer pipeline 2024-05-15 11:16:55 +01:00
tv_color.frag shaders package moved to display package 2024-05-05 11:35:51 +01:00