Commit graph

2952 commits

Author SHA1 Message Date
Sour f438bb5221 GB: Fixed regression with GBS playback
A lot of gbs files stopped playing when changing track, most likely caused by CPU code changes done in January
2024-05-11 13:51:55 +09:00
Sour cc58fe4950 Debugger: Fixed crash when emptying hex textboxes in some scenarios 2024-05-11 09:11:14 +09:00
Sour bb034e6d5c Debugger: GBA - Tilemap viewer - Fixed incorrect data in row 32 and column 32 2024-05-11 08:22:15 +09:00
Sour 202b8f32c8 Debugger: SMS - Added some missing values in register viewer 2024-05-10 18:37:45 +09:00
Sour bb745910d5 UI: Added shortcuts for next/previous track in audio player 2024-05-10 18:09:13 +09:00
James Rowe 78130ed3bb
NES: Fix MMC5 sprite display when using 8x16 mode with 8kb window and reduce sprite flicker enabled (#60) 2024-05-09 18:39:12 +09:00
Sour 5b69530ab0 Debugger: SMS - Fixed screen resizing unexpectedly when stepping when "draw partial frame" is enabled 2024-05-07 20:57:16 +09:00
Sour 68406074d5 UI: Fixed display for the "custom aspect ratio" field 2024-05-06 10:21:53 +09:00
Sour a6d353457a GBA: Fixed incorrect registers being used when leaving FIQ mode 2024-05-06 10:14:10 +09:00
Sour a2cf86064e Debugger: Fixed missing highlighting/tooltip for some instructions 2024-05-01 18:24:13 +09:00
Sour eec8dc78a0 Debugger: SNES - Fixed SPC labels not being imported correctly for CA65 integration 2024-04-30 17:14:50 +09:00
Sour d9f1d486a3 Debugger: SNES - Fixed palette display for mode 0 layers in tilemap viewer 2024-04-27 12:14:45 +09:00
Sour 8cbaf3a6dc Debugger: SNES - Fixed out-of-bounds memory accesses in NEC DSP debugger 2024-04-27 10:51:02 +09:00
Sour eec493f902 Debugger: Fixed missing labels in effective addresses for some instructions 2024-04-27 10:39:47 +09:00
Sour 852f92fd31 Debugger: Lua - Keep the first non-zero value when emu.stop + prevent crash when called multiple times 2024-04-07 09:15:48 +09:00
Sour a015fa83d1 Debugger: SNES - Fixed swapped values for psmemory/psindex 2024-04-07 08:58:38 +09:00
Sour f862b0ca37 GBA: Fixed/improved window left/right behavior
Fixes issue in speech bubbles in Megaman & Bass
2024-04-03 20:06:09 +09:00
Sour 7f4ba93e88 PCE: Fixed hud scale for HES player 2024-04-01 09:14:19 +09:00
Sour b4369c910c Linux: Fixed compilation error 2024-03-31 23:09:16 +09:00
Sour 2e1392574b Debugger: GBA - Added support for ELF symbols 2024-03-31 20:10:38 +09:00
Sour 921c618502 Debugger: GBA - Fixed missing labels on some jump instructions 2024-03-31 11:19:38 +09:00
Sour 2f08c983e2 GBA: Fixed inverted transform x/y update flags 2024-03-30 19:48:21 +09:00
Sour d5e4968d32 Debugger: GBA - Fixed missing OAM read/writes on event viewer 2024-03-30 18:34:43 +09:00
Sour e4b3d9de89 GBA: Added save type exception to prevent crash in Iridion II 2024-03-30 16:23:45 +09:00
Sour 6468f37977 Debugger: GBA - Fixed performance issue with trace logger 2024-03-30 15:46:02 +09:00
Sour 47949349fe Debugger: Register Viewer - GBA - Added input irq control to misc tab 2024-03-30 15:22:41 +09:00
Sour 226f409c2f GBA: Prevent input IRQ from triggering in incorrect conditions
IRQ was incorrectly updated based on each new byte of 16/32-bit writes
2024-03-30 15:12:21 +09:00
Sour bb96928fe9 Linux: Fixed compilation errors/warnings 2024-03-30 12:31:04 +09:00
Sour 13acb3fe42 Added GBA support 2024-03-30 11:42:31 +09:00
Sour ec9c892797 UI: Attempt to workaround/fix reported crash when generating installed font list 2024-03-27 22:14:59 +09:00
James Rowe 9e1adfc106
macOS: Fixed readme link, remove macos 11 build (#46)
* Remove extra space in link to macos binaries
* Remove macos-11 build because its slow and not useful
2024-03-14 15:45:52 +09:00
James Rowe 5568d1c5eb
macOS: Use the correct path for arm64 build (#45) 2024-03-14 10:13:40 +09:00
James Rowe c56029a99e
macOS: Enable and link macOS builds in the README (#44)
* Add macos builds on intel and apple silicon
* macOS doesn't have nproc
2024-03-13 19:03:32 +09:00
Sour 746d280d69 UI: Fixed resolution changing by mistake when in fullscreen mode if a game changed it's internal resolution
Caused screen size to change, e.g on SNES when games mistakenly enable interlace/hires for a short amount of time, causing the internal resolution to double for a single frame (e.g CT at the start of battles)
2024-03-10 23:10:49 +09:00
Sour 1f1b7c1db2 PCE: Fixed IO port read behavior when no controller is plugged in 2024-03-10 22:14:38 +09:00
Kevin Wijnen 202231e104
Readme: Add Steam Deck instructions (#43)
Added Steam Deck/SteamOS specific instructions to help other users running Mesen on said device/operating system. Instructions how to add it to Steam and limitations (due to Gamescope) are in the README.md.
2024-03-10 22:10:52 +09:00
Sour f66c319464 UI: Update to latest Avalonia 11.0 nightly to fix broken menus on Linux 2024-02-29 18:40:20 +09:00
Sour feace2609e UI: Fixed main window not refreshing properly on Windows 7 when no game is running
When render is not called, anything that goes over the directx window doesn't get redrawn properly on Win7
2024-02-29 16:37:58 +09:00
Sour 4545486e08 UI: Update to Avalonia 11.0.9
Fixes crash on startup on Windows 7
2024-02-29 15:46:07 +09:00
Sour 5c2c3a4aad SNES: MSU1 - Fixed "playing" flag not being cleared when a non-looping track ends 2024-02-03 12:52:53 +09:00
Sour f216ef76c1 Debugger: Register Viewer - Fixed typo in SNES registers, added CPU speed value for CGB 2024-02-03 12:07:26 +09:00
Sour 64126ace83 PCE: CD-ROM timing improvements
-IRQ/SCSI status should happen after seek is done when a play command is sent (fixes  audio sync in Brandish intro cutscene)
-Fixed seek delay not being applied correctly when swapping from audio playback to data loading and tweaked seek delays to make them a bit slower (fixes Brandish audio glitch during introduction)
-Fixed regression that causes the "transfer ready" irq flag to not be reset when a sector was done reading (this broke the intro sequence in "It came from the desert")
-Improved behavior when a load operation is cancelled (to match the expected results of both scsitest and verificator tests)
2024-02-03 12:00:45 +09:00
Sour cd7e277088 GB: Refactor apu envelope code to reduce duplicated code 2024-02-01 22:53:08 +09:00
Sour e7ac876694 GB: APU - Improved zombie mode glitch behavior
Fixes channel_1_nrx2_glitch, channel_1_restart_nrx2_glitch and channel_1_volume (+ the ch2 equivalents)
2024-02-01 22:53:08 +09:00
rawdatafeel 56c85a7b9a
Add AppImage link to readme (#42)
Make it a bit easier to download the latest AppImage (for immutable OSes).
2024-02-01 22:52:28 +09:00
Sour 7a83827f6f GB: APU - Improved square 1 sweep behavior
Passes channel_1_sweep test
2024-01-31 23:25:38 +09:00
Sour 25142a9451 GB: Improved STOP behavior for GB/GBC
Fixes the stop_instr and stop_instr_gbc_mode3 tests
2024-01-31 17:50:15 +09:00
Sour 0ea8d88a05 GB: Implemented GBC LCDC glitch required to pass cgb-acid-hell test 2024-01-30 22:23:12 +09:00
Sour 8bfdb97e92 NES: Fixed Study Box issues
Mirroring was broken due to BaseMapper changes done in v2, and the audio tape kept playing after a soft reset
2024-01-30 16:40:20 +09:00
Sour d16d92dd7f Debugger: Event Viewer - GB - Added more categories, improved layout 2024-01-28 22:27:41 +09:00