VisualNes/Core
2020-05-02 14:04:56 -04:00
..
chipsim.cpp Fixed overflow bug for area calculations (fix by bgourlie) 2020-05-02 13:54:20 -04:00
chipsim.h Optimizations (changed ints to shorts, etc.) 2017-01-09 20:02:07 -05:00
Core.vcxproj Rename the old CPU definitions to cputransdefs_old instead 2020-05-02 14:04:56 -04:00
Core.vcxproj.filters Rename the old CPU definitions to cputransdefs_old instead 2020-05-02 14:04:56 -04:00
cpunodenames.txt -Added 2A03 chip inside simulation 2017-01-06 21:23:50 -05:00
cpusegdefs.txt -Added 2A03 chip inside simulation 2017-01-06 21:23:50 -05:00
cputransdefs.txt Rename the old CPU definitions to cputransdefs_old instead 2020-05-02 14:04:56 -04:00
cputransdefs_old.txt Rename the old CPU definitions to cputransdefs_old instead 2020-05-02 14:04:56 -04:00
datadefs.cpp Rename the old CPU definitions to cputransdefs_old instead 2020-05-02 14:04:56 -04:00
datadefs.h Optimizations (changed ints to shorts, etc.) 2017-01-09 20:02:07 -05:00
datastructures.h Fixed overflow bug for area calculations (fix by bgourlie) 2020-05-02 13:54:20 -04:00
HexUtilities.cpp Select columns, logging options, program execution, save/load states for ram 2017-01-03 12:46:29 -05:00
HexUtilities.h Select columns, logging options, program execution, save/load states for ram 2017-01-03 12:46:29 -05:00
logger.cpp Fixed crash on exit 2017-01-03 13:16:20 -05:00
logger.h Optimizations (changed ints to shorts, etc.) 2017-01-09 20:02:07 -05:00
macros.cpp Some PPU<->CPU read/write fixes (may still be partially incorrect, but boots some games/tests) 2017-01-10 19:37:14 -05:00
macros.h -Better soft reset logic (changes ppu/cpu alignment like in a real NES) 2017-01-08 20:58:34 -05:00
main.cpp -Added 2A03 chip inside simulation 2017-01-06 21:23:50 -05:00
nodenames.txt Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
palettenodes.txt Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
ramedit.cpp Optimizations (changed ints to shorts, etc.) 2017-01-09 20:02:07 -05:00
ramedit.h Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
segdefs.txt Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
spritenodes.txt Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
stdafx.cpp Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
stdafx.h Select columns, logging options, program execution, save/load states for ram 2017-01-03 12:46:29 -05:00
transdefs.txt Added C# UI + memory editing + save states 2017-01-03 08:42:20 -05:00
wires.cpp Fixed overflow bug for area calculations (fix by bgourlie) 2020-05-02 13:54:20 -04:00
wires.h Optimizations (changed ints to shorts, etc.) 2017-01-09 20:02:07 -05:00