.. |
chipsim.cpp
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Fixed overflow bug for area calculations (fix by bgourlie)
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2020-05-02 13:54:20 -04:00 |
chipsim.h
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Optimizations (changed ints to shorts, etc.)
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2017-01-09 20:02:07 -05:00 |
Core.vcxproj
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Rename the old CPU definitions to cputransdefs_old instead
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2020-05-02 14:04:56 -04:00 |
Core.vcxproj.filters
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Rename the old CPU definitions to cputransdefs_old instead
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2020-05-02 14:04:56 -04:00 |
cpunodenames.txt
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-Added 2A03 chip inside simulation
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2017-01-06 21:23:50 -05:00 |
cpusegdefs.txt
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-Added 2A03 chip inside simulation
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2017-01-06 21:23:50 -05:00 |
cputransdefs.txt
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Rename the old CPU definitions to cputransdefs_old instead
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2020-05-02 14:04:56 -04:00 |
cputransdefs_old.txt
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Rename the old CPU definitions to cputransdefs_old instead
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2020-05-02 14:04:56 -04:00 |
datadefs.cpp
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Rename the old CPU definitions to cputransdefs_old instead
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2020-05-02 14:04:56 -04:00 |
datadefs.h
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Optimizations (changed ints to shorts, etc.)
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2017-01-09 20:02:07 -05:00 |
datastructures.h
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Fixed overflow bug for area calculations (fix by bgourlie)
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2020-05-02 13:54:20 -04:00 |
HexUtilities.cpp
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Select columns, logging options, program execution, save/load states for ram
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2017-01-03 12:46:29 -05:00 |
HexUtilities.h
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Select columns, logging options, program execution, save/load states for ram
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2017-01-03 12:46:29 -05:00 |
logger.cpp
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Fixed crash on exit
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2017-01-03 13:16:20 -05:00 |
logger.h
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Optimizations (changed ints to shorts, etc.)
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2017-01-09 20:02:07 -05:00 |
macros.cpp
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Some PPU<->CPU read/write fixes (may still be partially incorrect, but boots some games/tests)
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2017-01-10 19:37:14 -05:00 |
macros.h
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-Better soft reset logic (changes ppu/cpu alignment like in a real NES)
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2017-01-08 20:58:34 -05:00 |
main.cpp
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-Added 2A03 chip inside simulation
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2017-01-06 21:23:50 -05:00 |
nodenames.txt
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
palettenodes.txt
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
ramedit.cpp
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Optimizations (changed ints to shorts, etc.)
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2017-01-09 20:02:07 -05:00 |
ramedit.h
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
segdefs.txt
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
spritenodes.txt
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
stdafx.cpp
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
stdafx.h
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Select columns, logging options, program execution, save/load states for ram
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2017-01-03 12:46:29 -05:00 |
transdefs.txt
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Added C# UI + memory editing + save states
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2017-01-03 08:42:20 -05:00 |
wires.cpp
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Fixed overflow bug for area calculations (fix by bgourlie)
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2020-05-02 13:54:20 -04:00 |
wires.h
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Optimizations (changed ints to shorts, etc.)
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2017-01-09 20:02:07 -05:00 |