bsnes-based SNES emulator featuring pixel-perfect integer-ratio scaling, PNG screenshots, built-in hotkeys, multi­language user interface, bug fixes, etc.
Go to file
2020-09-13 05:59:59 +03:00
bsnes Drivers' settings: one-item dropdowns are now disabled 2020-09-13 05:58:57 +03:00
bsnes-mt Updated bsnes-mt description in about window 2020-09-13 05:59:59 +03:00
hiro New translation approach with external text files 2020-09-13 04:16:49 +03:00
libco bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
nall nall/string/markup/node.hpp: Better VS compatibility 2020-09-13 02:07:08 +03:00
ruby Added underscore prefix to names of #include'd *.cpp files 2020-08-13 06:45:41 +03:00
shaders bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
sourcery bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
bsnes-CREDITS.md bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
bsnes-README.md bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
GPLv3.txt bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
LICENSE.txt bsnes-mt 1.0 2020-06-02 20:53:45 +03:00
README.md Update README.md 2020-08-20 21:28:15 +03:00

bsnes-mt by Marat Tanalin

bsnes version with image-quality, user-experience and other improvements:

  • Pixel-perfect integer-ratio scaling.
  • Precise 4:3 in the “Center” and “Scale” modes.
  • Compressed PNG screenshots.
  • User interface in both English and Russian, and more.

See the project webpage for details.

Contributing translations

Feel free to contribute user-interface translations. Thats easy even if you are not a programmer.

The app is already available in English and Russian, and partially Japanese. English and Russian translations are complete and dont need contributions.

Translations are in the bsnes-mt/translations.h file (uses UTF-8 character encoding).

Partial translations are possible: if a string is not translated, just the original English-language string is automatically used instead.

Start with translating menus (Menu.*), then settings (Settings.*) and common strings (Common.*) — they form the main part of the user interface.

How to compile/build

Install MinGW, then execute the following command inside the folder with bsnes-mt source code:

mingw32-make -C bsnes target=bsnes

Like original bsnes, bsnes-mt cannot be built with Visual Studio for now.

bsnes-mt is Windows-only.