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Update README.md
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README.md
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README.md
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@ -12,16 +12,11 @@ You can find us for developer discussion:
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<img src="https://user-images.githubusercontent.com/1302758/147674704-17767241-e0b4-497e-8841-aa968d14c8e3.png" width="250" />
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</p>
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## Requirements
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- Windows with Visual Studio 2019 or newer
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- Linux with a modern C++17 friendly compiler
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- 64 bit only
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- CMake v3.2+
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- Vulkan 1.1.106.0+
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- Qt 5.15+ / 6+
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## Support
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- None, this is an in-development project and user support is not provided.
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None, this is an in-development project and user support is not provided.
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## Building from Source
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See [BUILDING.md](BUILDING.md)
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## Binaries
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The latest Windows and Linux binaries are available via [Actions artifacts](https://github.com/decaf-emu/decaf-emu/actions?query=branch%3Amaster+is%3Asuccess). You must be logged into GitHub in order to download the artifacts.
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@ -29,7 +24,6 @@ The latest Windows and Linux binaries are available via [Actions artifacts](http
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MacOS builds are currently not provided due to complications with Vulkan.
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## Running
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Run the `decaf-qt` executable, it is recommended to run the emulator from the root git directory so that it is able to access `resources/fonts/*`. Alternatively, set `resources_path` in the configuration file to point to the resources directory.
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Configuration files can be found at:
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@ -40,6 +34,3 @@ On Linux, a "Bus error" crash usually indicates an out-of-space error in the tem
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Additionally there is an SDL command line application which can be used by `./decaf-sdl play <path to game>`
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## Building from Source
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See [BUILDING.md](BUILDING.md)
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