Update README.md

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@ -12,16 +12,11 @@ You can find us for developer discussion:
<img src="https://user-images.githubusercontent.com/1302758/147674704-17767241-e0b4-497e-8841-aa968d14c8e3.png" width="250" />
</p>
## Requirements
- Windows with Visual Studio 2019 or newer
- Linux with a modern C++17 friendly compiler
- 64 bit only
- CMake v3.2+
- Vulkan 1.1.106.0+
- Qt 5.15+ / 6+
## Support
- None, this is an in-development project and user support is not provided.
None, this is an in-development project and user support is not provided.
## Building from Source
See [BUILDING.md](BUILDING.md)
## Binaries
The latest Windows and Linux binaries are available via [Actions artifacts](https://github.com/decaf-emu/decaf-emu/actions?query=branch%3Amaster+is%3Asuccess). You must be logged into GitHub in order to download the artifacts.
@ -29,7 +24,6 @@ The latest Windows and Linux binaries are available via [Actions artifacts](http
MacOS builds are currently not provided due to complications with Vulkan.
## Running
Run the `decaf-qt` executable, it is recommended to run the emulator from the root git directory so that it is able to access `resources/fonts/*`. Alternatively, set `resources_path` in the configuration file to point to the resources directory.
Configuration files can be found at:
@ -40,6 +34,3 @@ On Linux, a "Bus error" crash usually indicates an out-of-space error in the tem
Additionally there is an SDL command line application which can be used by `./decaf-sdl play <path to game>`
## Building from Source
See [BUILDING.md](BUILDING.md)