Gambatte core support

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Ilari Liusvaara 2012-07-14 10:58:39 +03:00
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
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your programs, too.
When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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We protect your rights with two steps: (1) copyright the software, and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
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NO WARRANTY
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Copyright (C) <year> <name of author>
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Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
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library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
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software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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View file

@ -7,11 +7,11 @@ REALCC = $(CROSS_PREFIX)$(CC)
REALLD = $(CROSS_PREFIX)$(LD)
REALRANLIB = $(CROSS_PREFIX)$(RANLIB)
BSNES_PATH=$(shell pwd)/bsnes
GAMBATTE_PATH=$(shell pwd)/gambatte
#Flags.
HOSTCCFLAGS = -std=gnu++0x
CFLAGS = -I$(BSNES_PATH) -std=gnu++0x $(USER_CFLAGS)
CFLAGS = -I$(GAMBATTE_PATH) -std=gnu++0x $(USER_CFLAGS)
ifdef BOOST_NEEDS_MT
BOOST_LIB_POSTFIX=-mt
else
@ -31,35 +31,17 @@ $(error "Bad value for THREADS (expected NATIVE or BOOST)")
endif
endif
ifdef BSNES_IS_COMPAT
CFLAGS += -DBSNES_IS_COMPAT
endif
export
all: src/__all_files__
ifeq ($(BSNES_VERSION), 087)
BSNES_TARGET_STRING=target=libsnes
else
BSNES_TARGET_STRING=ui=ui-libsnes
endif
gambatte_compiler=$(subst ++,cc,$(REALCC))
CFLAGS += -DBSNES_V${BSNES_VERSION}
ifdef BSNES_IS_COMPAT
BSNES_PROFILE_STRING=profile=compatibility
else
BSNES_PROFILE_STRING=profile=accuracy
endif
bsnes_compiler=$(subst ++,cc,$(REALCC))
bsnes/out/libsnes.$(ARCHIVE_SUFFIX): bsnes/snes/snes.hpp forcelook
$(MAKE) -C bsnes options=debugger $(BSNES_PROFILE_STRING) $(BSNES_TARGET_STRING) compiler=$(bsnes_compiler)
gambatte/libgambatte/libgambatte.$(ARCHIVE_SUFFIX): forcelook
$(MAKE) -C gambatte compiler=$(gambatte_compiler)
$(REALRANLIB) $@
src/__all_files__: src/core/version.cpp forcelook bsnes/out/libsnes.$(ARCHIVE_SUFFIX)
src/__all_files__: src/core/version.cpp forcelook gambatte/libgambatte/libgambatte.$(ARCHIVE_SUFFIX)
$(MAKE) -C src precheck
$(MAKE) -C src
cp src/lsnes$(DOT_EXECUTABLE_SUFFIX) .
@ -71,7 +53,7 @@ src/core/version.cpp: buildaux/version.exe forcelook
clean:
$(MAKE) -C bsnes clean
$(MAKE) -C gambatte clean
$(MAKE) -C src clean
forcelook:

View file

@ -1 +1 @@
1-Δ10ε1
1-Δ10ε1-gambatte

View file

@ -1,82 +0,0 @@
From df75db4512ef7e6ad70f8cee8c7d7071132168f0 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:30:36 +0200
Subject: [PATCH 1/7] Make libsnes compile
Changes between v083 and v084 had broken libsnes. Fix it so it at least
compiles.
---
ui-libsnes/libsnes.cpp | 37 +++++++++++++++++++++++++++++++++++--
1 files changed, 35 insertions(+), 2 deletions(-)
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
index fbb4482..5f5ded6 100755
--- a/ui-libsnes/libsnes.cpp
+++ b/ui-libsnes/libsnes.cpp
@@ -1,5 +1,6 @@
#include "libsnes.hpp"
#include <snes/snes.hpp>
+#include <gameboy/gameboy.hpp>
#include <nall/snes/cartridge.hpp>
#include <nall/gameboy/cartridge.hpp>
@@ -46,6 +47,38 @@ struct Interface : public SNES::Interface {
print(text, "\n");
}
+ void setCheats(const lstring &list = lstring{}) {
+ if(SNES::cartridge.mode() == SNES::Cartridge::Mode::SuperGameBoy) {
+ GameBoy::cheat.reset();
+ for(auto &code : list) {
+ lstring codelist;
+ codelist.split("+", code);
+ for(auto &part : codelist) {
+ unsigned addr, data, comp;
+ if(GameBoy::Cheat::decode(part, addr, data, comp)) {
+ GameBoy::cheat.append({ addr, data, comp });
+ }
+ }
+ }
+ GameBoy::cheat.synchronize();
+ return;
+ }
+
+ SNES::cheat.reset();
+ for(auto &code : list) {
+ lstring codelist;
+ codelist.split("+", code);
+ for(auto &part : codelist) {
+ unsigned addr, data;
+ if(SNES::Cheat::decode(part, addr, data)) {
+ SNES::cheat.append({ addr, data });
+ }
+ }
+ }
+ SNES::cheat.synchronize();
+ }
+
+
string path(SNES::Cartridge::Slot slot, const string &hint) {
return { basename, hint };
}
@@ -115,7 +148,7 @@ void snes_set_cartridge_basename(const char *basename) {
}
void snes_init(void) {
- interface.initialize(&interface);
+ SNES::system.init();
SNES::input.connect(SNES::Controller::Port1, SNES::Input::Device::Joypad);
SNES::input.connect(SNES::Controller::Port2, SNES::Input::Device::Joypad);
}
@@ -244,7 +277,7 @@ bool snes_load_cartridge_super_game_boy(
uint8_t *data = new uint8_t[dmg_size];
memcpy(data, dmg_data, dmg_size);
string xmldmg = (dmg_xml && *dmg_xml) ? string(dmg_xml) : GameBoyCartridge(data, dmg_size).markup;
- GameBoy::cartridge.load(xmldmg, data, dmg_size);
+ GameBoy::cartridge.load(GameBoy::System::Revision::SuperGameBoy, xmldmg, data, dmg_size);
delete[] data;
}
SNES::cartridge.load(SNES::Cartridge::Mode::SuperGameBoy, xmlrom);
--
1.7.9.48.g85da4d

View file

@ -1,25 +0,0 @@
From 637952f6b97bef882ca3870be8d434c31aeacf77 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:31:59 +0200
Subject: [PATCH 2/7] Fix bsnes version number in libsnes to be v084, not v083
---
ui-libsnes/libsnes.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
index 5f5ded6..6b4ef12 100755
--- a/ui-libsnes/libsnes.cpp
+++ b/ui-libsnes/libsnes.cpp
@@ -112,7 +112,7 @@ struct Interface : public SNES::Interface {
static Interface interface;
const char* snes_library_id(void) {
- return "bsnes v083";
+ return "bsnes v084";
}
unsigned snes_library_revision_major(void) {
--
1.7.9.48.g85da4d

View file

@ -1,84 +0,0 @@
From 308ba2d96d3dc0e49821c9db9902882e3919e372 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:37:44 +0200
Subject: [PATCH 3/7] Don't use time() in emulating chips
Instead of using time() in chip emulation, create new interface method
currentTime(), defaulting to time(0). This way frontend can cleanly
override the current time bsnes is using.
---
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
snes/chip/spc7110/spc7110.cpp | 2 +-
snes/chip/srtc/srtc.cpp | 2 +-
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
5 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
index 7bfd13f..b2565ea 100755
--- a/snes/chip/bsx/satellaview/satellaview.cpp
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
@@ -39,7 +39,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
if(counter == 0) {
time_t rawtime;
- time(&rawtime);
+ rawtime = SNES::interface->currentTime();
tm *t = localtime(&rawtime);
regs.r2192_hour = t->tm_hour;
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
index 835ddbb..f5463e5 100755
--- a/snes/chip/spc7110/spc7110.cpp
+++ b/snes/chip/spc7110/spc7110.cpp
@@ -102,7 +102,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
void SPC7110::update_time(int offset) {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0) - offset;
+ time_t current_time = SNES::interface->currentTime() - offset;
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
index 1dd8f86..b11b756 100755
--- a/snes/chip/srtc/srtc.cpp
+++ b/snes/chip/srtc/srtc.cpp
@@ -32,7 +32,7 @@ void SRTC::reset() {
void SRTC::update_time() {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0);
+ time_t current_time = SNES::interface->currentTime();
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index a0e3a81..b3017c9 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
print(text, "\n");
}
+time_t Interface::currentTime()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index f1a48c0..df975e8 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -5,6 +5,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
+ virtual time_t currentTime();
};
extern Interface *interface;
--
1.7.9.48.g85da4d

View file

@ -1,345 +0,0 @@
From 8d990991d97eb7742c4daa461b158d1aa9f6dce4 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 01:52:08 +0200
Subject: [PATCH 4/7] Save controller state when savestating
When savestating, save the controller state and restore it upon loadstate.
Prevents libsnes from mixing up buttons.
---
snes/controller/controller.cpp | 8 ++++++
snes/controller/controller.hpp | 2 +
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
snes/controller/gamepad/gamepad.hpp | 2 +-
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
snes/controller/justifier/justifier.hpp | 1 +
snes/controller/mouse/mouse.cpp | 13 ++++++++++
snes/controller/mouse/mouse.hpp | 2 +-
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
snes/controller/multitap/multitap.hpp | 2 +-
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
snes/controller/superscope/superscope.hpp | 1 +
snes/input/input.cpp | 15 ++++++++++++
snes/input/input.hpp | 1 +
snes/system/serialization.cpp | 1 +
15 files changed, 141 insertions(+), 3 deletions(-)
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
index 9091b21..f254bed 100755
--- a/snes/controller/controller.cpp
+++ b/snes/controller/controller.cpp
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
}
}
+void Controller::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save a zero block.
+ unsigned char blockzeroes[SaveSize] = {0};
+ s.array(blockzeroes, SaveSize);
+}
+
Controller::Controller(bool port) : port(port) {
if(!thread) create(Controller::Enter, 1);
}
+
}
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
index 7332712..827b2eb 100755
--- a/snes/controller/controller.hpp
+++ b/snes/controller/controller.hpp
@@ -13,12 +13,14 @@
struct Controller : Processor {
enum : bool { Port1 = 0, Port2 = 1 };
+ enum { SaveSize = 16 };
const bool port;
static void Enter();
virtual void enter();
void step(unsigned clocks);
void synchronize_cpu();
+ virtual void serialize(serializer& s);
bool iobit();
void iobit(bool data);
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
index 594020d..4fa1c99 100755
--- a/snes/controller/gamepad/gamepad.cpp
+++ b/snes/controller/gamepad/gamepad.cpp
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
counter = 0;
}
+void Gamepad::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Gamepad::Gamepad(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
index c5ca69c..a2392d1 100755
--- a/snes/controller/gamepad/gamepad.hpp
+++ b/snes/controller/gamepad/gamepad.hpp
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
uint2 data();
void latch(bool data);
Gamepad(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
index 8b2d3ee..4b8eca8 100755
--- a/snes/controller/justifier/justifier.cpp
+++ b/snes/controller/justifier/justifier.cpp
@@ -103,6 +103,42 @@ void Justifier::latch(bool data) {
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
}
+void Justifier::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = active ? 1 : 0;
+ block[3] = trigger1 ? 1 : 0;
+ block[4] = trigger2 ? 1 : 0;
+ block[5] = start1 ? 1 : 0;
+ block[6] = start2 ? 1 : 0;
+ block[7] = (unsigned short)x1 >> 8;
+ block[8] = (unsigned short)x1;
+ block[9] = (unsigned short)x2 >> 8;
+ block[10] = (unsigned short)x2;
+ block[11] = (unsigned short)y1 >> 8;
+ block[12] = (unsigned short)y1;
+ block[13] = (unsigned short)y2 >> 8;
+ block[14] = (unsigned short)y2;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ active = (block[2] != 0);
+ trigger1 = (block[3] != 0);
+ trigger2 = (block[4] != 0);
+ start1 = (block[5] != 0);
+ start2 = (block[6] != 0);
+ x1 = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ x2 = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ y1 = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
+ y2 = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
+ }
+}
+
+
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
index 8259147..96e09dc 100755
--- a/snes/controller/justifier/justifier.hpp
+++ b/snes/controller/justifier/justifier.hpp
@@ -2,6 +2,7 @@ struct Justifier : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
Justifier(bool port, bool chained);
//private:
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index c9f5d16..6b26fae 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
counter = 0;
}
+void Mouse::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Mouse::Mouse(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index 95e24b6..b66ea51 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -2,7 +2,7 @@ struct Mouse : Controller {
uint2 data();
void latch(bool data);
Mouse(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
index 3a6eb72..146c41d 100755
--- a/snes/controller/multitap/multitap.cpp
+++ b/snes/controller/multitap/multitap.cpp
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
counter2 = 0;
}
+void Multitap::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter1;
+ block[2] = counter2;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter1 = block[1];
+ counter2 = block[2];
+ }
+}
+
+
Multitap::Multitap(bool port) : Controller(port) {
latched = 0;
counter1 = 0;
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
index 0540af7..e6324ac 100755
--- a/snes/controller/multitap/multitap.hpp
+++ b/snes/controller/multitap/multitap.hpp
@@ -2,7 +2,7 @@ struct Multitap : Controller {
uint2 data();
void latch(bool data);
Multitap(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter1;
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
index e97a2ff..bb260b9 100755
--- a/snes/controller/superscope/superscope.cpp
+++ b/snes/controller/superscope/superscope.cpp
@@ -104,6 +104,37 @@ void SuperScope::latch(bool data) {
counter = 0;
}
+void SuperScope::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = trigger ? 1 : 0;
+ block[3] = cursor ? 1 : 0;
+ block[4] = turbo ? 1 : 0;
+ block[5] = pause ? 1 : 0;
+ block[6] = offscreen ? 1 : 0;
+ block[7] = (unsigned short)x >> 8;
+ block[8] = (unsigned short)x;
+ block[9] = (unsigned short)y >> 8;
+ block[10] = (unsigned short)y;
+
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ trigger = (block[2] != 0);
+ cursor = (block[3] != 0);
+ turbo = (block[4] != 0);
+ pause = (block[5] != 0);
+ offscreen = (block[6] != 0);
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ }
+}
+
+
SuperScope::SuperScope(bool port) : Controller(port) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
index a7a90b7..93509d7 100755
--- a/snes/controller/superscope/superscope.hpp
+++ b/snes/controller/superscope/superscope.hpp
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
SuperScope(bool port);
//private:
diff --git a/snes/input/input.cpp b/snes/input/input.cpp
index 9050310..7030495 100755
--- a/snes/input/input.cpp
+++ b/snes/input/input.cpp
@@ -26,6 +26,21 @@ void Input::connect(bool port, Input::Device id) {
}
}
+void Input::serialize(serializer &s)
+{
+ int p1, p2;
+ p1 = (int)config.controller_port1;
+ p2 = (int)config.controller_port2;
+ s.integer(p1);
+ s.integer(p2);
+ if(s.mode() == nall::serializer::Load) {
+ connect(Controller::Port1, (Device)p1);
+ connect(Controller::Port2, (Device)p2);
+ }
+ port1->serialize(s);
+ port2->serialize(s);
+}
+
Input::Input() : port1(nullptr), port2(nullptr) {
connect(Controller::Port1, Input::Device::Joypad);
connect(Controller::Port2, Input::Device::Joypad);
diff --git a/snes/input/input.hpp b/snes/input/input.hpp
index 13ef46e..6832e82 100755
--- a/snes/input/input.hpp
+++ b/snes/input/input.hpp
@@ -31,6 +31,7 @@ struct Input {
Controller *port1;
Controller *port2;
+ void serialize(serializer &s);
void connect(bool port, Input::Device id);
Input();
~Input();
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
index f7d6f3b..08e7051 100755
--- a/snes/system/serialization.cpp
+++ b/snes/system/serialization.cpp
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
smp.serialize(s);
ppu.serialize(s);
dsp.serialize(s);
+ input.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SuperGameBoy) icd2.serialize(s);
--
1.7.9.48.g85da4d

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@ -1,25 +0,0 @@
From 0520c04455b9e96e6caa54009d4ef7c300146c67 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Fri, 11 Nov 2011 03:05:48 +0200
Subject: [PATCH 5/7] Fix unserialization of 64-bit signed integers
---
nall/serializer.hpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/nall/serializer.hpp b/nall/serializer.hpp
index ff2337a..e6bc8fa 100755
--- a/nall/serializer.hpp
+++ b/nall/serializer.hpp
@@ -58,7 +58,7 @@ namespace nall {
for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
} else if(imode == Load) {
value = 0;
- for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
+ for(unsigned n = 0; n < size; n++) value |= (unsigned long long)idata[isize++] << (n << 3);
} else if(imode == Size) {
isize += size;
}
--
1.7.9.48.g85da4d

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@ -1,53 +0,0 @@
From 723b5884d53db9d5e24b8cd300e97b1bb12fba29 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Fri, 11 Nov 2011 19:49:46 +0200
Subject: [PATCH 6/7] Allow frontend to control random number seed
---
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
snes/system/system.cpp | 2 +-
3 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index b3017c9..0a21a13 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
return time(0);
}
+time_t Interface::randomSeed()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index df975e8..30ee7fd 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -6,6 +6,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
virtual time_t currentTime();
+ virtual time_t randomSeed();
};
extern Interface *interface;
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
index 6881810..8583595 100755
--- a/snes/system/system.cpp
+++ b/snes/system/system.cpp
@@ -147,7 +147,7 @@ void System::unload() {
}
void System::power() {
- random.seed((unsigned)time(0));
+ random.seed((unsigned)interface->randomSeed());
region = config.region;
expansion = config.expansion_port;
--
1.7.9.48.g85da4d

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@ -1,60 +0,0 @@
From eea50468e8d7e7a034b05c819aef11a032f972eb Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 7 Mar 2012 16:57:18 +0200
Subject: [PATCH 7/7] Fix mouse polling
Don't poll for mouse motion excessive number of times (no need to poll it for
each bit!)
---
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
snes/controller/mouse/mouse.hpp | 2 ++
2 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index 6b26fae..824ecd3 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -3,8 +3,10 @@
uint2 Mouse::data() {
if(counter >= 32) return 1;
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ if(counter == 0) {
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ }
bool direction_x = position_x < 0; //0 = right, 1 = left
bool direction_y = position_y < 0; //0 = down, 1 = up
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
unsigned char block[Controller::SaveSize] = {0};
block[0] = latched ? 1 : 0;
block[1] = counter;
+ block[2] = (unsigned short)position_x >> 8;
+ block[3] = (unsigned short)position_x;
+ block[4] = (unsigned short)position_y >> 8;
+ block[5] = (unsigned short)position_y;
s.array(block, Controller::SaveSize);
if(s.mode() == nall::serializer::Load) {
latched = (block[0] != 0);
counter = block[1];
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
}
}
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index b66ea51..6074f34 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -6,4 +6,6 @@ struct Mouse : Controller {
private:
bool latched;
unsigned counter;
+ int position_x;
+ int position_y;
};
--
1.7.9.48.g85da4d

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@ -1,82 +0,0 @@
From 7c8d537a7be0f9c5883393e0d4a0df76d69bf19c Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:30:36 +0200
Subject: [PATCH 1/7] Make libsnes compile
Changes between v083 and v084 had broken libsnes. Fix it so it at least
compiles.
---
ui-libsnes/libsnes.cpp | 37 +++++++++++++++++++++++++++++++++++--
1 files changed, 35 insertions(+), 2 deletions(-)
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
index fbb4482..5f5ded6 100755
--- a/ui-libsnes/libsnes.cpp
+++ b/ui-libsnes/libsnes.cpp
@@ -1,5 +1,6 @@
#include "libsnes.hpp"
#include <snes/snes.hpp>
+#include <gameboy/gameboy.hpp>
#include <nall/snes/cartridge.hpp>
#include <nall/gameboy/cartridge.hpp>
@@ -46,6 +47,38 @@ struct Interface : public SNES::Interface {
print(text, "\n");
}
+ void setCheats(const lstring &list = lstring{}) {
+ if(SNES::cartridge.mode() == SNES::Cartridge::Mode::SuperGameBoy) {
+ GameBoy::cheat.reset();
+ for(auto &code : list) {
+ lstring codelist;
+ codelist.split("+", code);
+ for(auto &part : codelist) {
+ unsigned addr, data, comp;
+ if(GameBoy::Cheat::decode(part, addr, data, comp)) {
+ GameBoy::cheat.append({ addr, data, comp });
+ }
+ }
+ }
+ GameBoy::cheat.synchronize();
+ return;
+ }
+
+ SNES::cheat.reset();
+ for(auto &code : list) {
+ lstring codelist;
+ codelist.split("+", code);
+ for(auto &part : codelist) {
+ unsigned addr, data;
+ if(SNES::Cheat::decode(part, addr, data)) {
+ SNES::cheat.append({ addr, data });
+ }
+ }
+ }
+ SNES::cheat.synchronize();
+ }
+
+
string path(SNES::Cartridge::Slot slot, const string &hint) {
return { basename, hint };
}
@@ -115,7 +148,7 @@ void snes_set_cartridge_basename(const char *basename) {
}
void snes_init(void) {
- interface.initialize(&interface);
+ SNES::system.init();
SNES::input.connect(SNES::Controller::Port1, SNES::Input::Device::Joypad);
SNES::input.connect(SNES::Controller::Port2, SNES::Input::Device::Joypad);
}
@@ -244,7 +277,7 @@ bool snes_load_cartridge_super_game_boy(
uint8_t *data = new uint8_t[dmg_size];
memcpy(data, dmg_data, dmg_size);
string xmldmg = (dmg_xml && *dmg_xml) ? string(dmg_xml) : GameBoyCartridge(data, dmg_size).markup;
- GameBoy::cartridge.load(xmldmg, data, dmg_size);
+ GameBoy::cartridge.load(GameBoy::System::Revision::SuperGameBoy, xmldmg, data, dmg_size);
delete[] data;
}
SNES::cartridge.load(SNES::Cartridge::Mode::SuperGameBoy, xmlrom);
--
1.7.9.48.g85da4d

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@ -1,25 +0,0 @@
From 5f9f74b1334cb05d8636d71c2cfc0a48685a7347 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:31:59 +0200
Subject: [PATCH 2/7] Fix bsnes version number in libsnes to be v085, not v083
---
ui-libsnes/libsnes.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
index 5f5ded6..0e63075 100755
--- a/ui-libsnes/libsnes.cpp
+++ b/ui-libsnes/libsnes.cpp
@@ -112,7 +112,7 @@ struct Interface : public SNES::Interface {
static Interface interface;
const char* snes_library_id(void) {
- return "bsnes v083";
+ return "bsnes v085";
}
unsigned snes_library_revision_major(void) {
--
1.7.9.48.g85da4d

View file

@ -1,84 +0,0 @@
From 773d0a3f71fca2df375a8e75c081d1f28c3b817b Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:37:44 +0200
Subject: [PATCH 3/7] Don't use time() in emulating chips
Instead of using time() in chip emulation, create new interface method
currentTime(), defaulting to time(0). This way frontend can cleanly
override the current time bsnes is using.
---
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
snes/chip/spc7110/spc7110.cpp | 2 +-
snes/chip/srtc/srtc.cpp | 2 +-
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
5 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
index 386fb62..3c98019 100755
--- a/snes/chip/bsx/satellaview/satellaview.cpp
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
@@ -38,7 +38,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
if(counter == 0) {
time_t rawtime;
- time(&rawtime);
+ rawtime = SNES::interface->currentTime();
tm *t = localtime(&rawtime);
regs.r2192_hour = t->tm_hour;
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
index d2dc640..74a817a 100755
--- a/snes/chip/spc7110/spc7110.cpp
+++ b/snes/chip/spc7110/spc7110.cpp
@@ -101,7 +101,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
void SPC7110::update_time(int offset) {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0) - offset;
+ time_t current_time = SNES::interface->currentTime() - offset;
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
index 1b2fd2a..78fc4c1 100755
--- a/snes/chip/srtc/srtc.cpp
+++ b/snes/chip/srtc/srtc.cpp
@@ -31,7 +31,7 @@ void SRTC::reset() {
void SRTC::update_time() {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0);
+ time_t current_time = SNES::interface->currentTime();
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index a0e3a81..b3017c9 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
print(text, "\n");
}
+time_t Interface::currentTime()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index f1a48c0..df975e8 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -5,6 +5,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
+ virtual time_t currentTime();
};
extern Interface *interface;
--
1.7.9.48.g85da4d

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@ -1,346 +0,0 @@
From c7bf497a7016c9be3a1e2fff46973a555f9ad555 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 01:52:08 +0200
Subject: [PATCH 4/7] Save controller state when savestating
When savestating, save the controller state and restore it upon loadstate.
Prevents libsnes from mixing up buttons.
---
snes/controller/controller.cpp | 8 ++++++
snes/controller/controller.hpp | 2 +
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
snes/controller/gamepad/gamepad.hpp | 2 +-
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
snes/controller/justifier/justifier.hpp | 1 +
snes/controller/mouse/mouse.cpp | 13 ++++++++++
snes/controller/mouse/mouse.hpp | 2 +-
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
snes/controller/multitap/multitap.hpp | 2 +-
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
snes/controller/superscope/superscope.hpp | 1 +
snes/system/input.cpp | 16 +++++++++++++
snes/system/input.hpp | 1 +
snes/system/serialization.cpp | 1 +
15 files changed, 142 insertions(+), 3 deletions(-)
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
index 9091b21..f254bed 100755
--- a/snes/controller/controller.cpp
+++ b/snes/controller/controller.cpp
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
}
}
+void Controller::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save a zero block.
+ unsigned char blockzeroes[SaveSize] = {0};
+ s.array(blockzeroes, SaveSize);
+}
+
Controller::Controller(bool port) : port(port) {
if(!thread) create(Controller::Enter, 1);
}
+
}
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
index 7332712..827b2eb 100755
--- a/snes/controller/controller.hpp
+++ b/snes/controller/controller.hpp
@@ -13,12 +13,14 @@
struct Controller : Processor {
enum : bool { Port1 = 0, Port2 = 1 };
+ enum { SaveSize = 16 };
const bool port;
static void Enter();
virtual void enter();
void step(unsigned clocks);
void synchronize_cpu();
+ virtual void serialize(serializer& s);
bool iobit();
void iobit(bool data);
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
index 594020d..4fa1c99 100755
--- a/snes/controller/gamepad/gamepad.cpp
+++ b/snes/controller/gamepad/gamepad.cpp
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
counter = 0;
}
+void Gamepad::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Gamepad::Gamepad(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
index c5ca69c..a2392d1 100755
--- a/snes/controller/gamepad/gamepad.hpp
+++ b/snes/controller/gamepad/gamepad.hpp
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
uint2 data();
void latch(bool data);
Gamepad(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
index 6207916..ad13a9b 100755
--- a/snes/controller/justifier/justifier.cpp
+++ b/snes/controller/justifier/justifier.cpp
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
}
+void Justifier::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = active ? 1 : 0;
+ block[3] = player1.trigger ? 1 : 0;
+ block[4] = player2.trigger ? 1 : 0;
+ block[5] = player1.start ? 1 : 0;
+ block[6] = player2.start ? 1 : 0;
+ block[7] = (unsigned short)player1.x >> 8;
+ block[8] = (unsigned short)player1.x;
+ block[9] = (unsigned short)player2.x >> 8;
+ block[10] = (unsigned short)player2.x;
+ block[11] = (unsigned short)player1.y >> 8;
+ block[12] = (unsigned short)player1.y;
+ block[13] = (unsigned short)player2.y >> 8;
+ block[14] = (unsigned short)player2.y;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ active = (block[2] != 0);
+ player1.trigger = (block[3] != 0);
+ player2.trigger = (block[4] != 0);
+ player1.start = (block[5] != 0);
+ player2.start = (block[6] != 0);
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
+ }
+}
+
+
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
index f927acf..6b7bba0 100755
--- a/snes/controller/justifier/justifier.hpp
+++ b/snes/controller/justifier/justifier.hpp
@@ -2,6 +2,7 @@ struct Justifier : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
Justifier(bool port, bool chained);
//private:
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index c9f5d16..6b26fae 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
counter = 0;
}
+void Mouse::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Mouse::Mouse(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index 95e24b6..b66ea51 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -2,7 +2,7 @@ struct Mouse : Controller {
uint2 data();
void latch(bool data);
Mouse(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
index 3a6eb72..146c41d 100755
--- a/snes/controller/multitap/multitap.cpp
+++ b/snes/controller/multitap/multitap.cpp
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
counter2 = 0;
}
+void Multitap::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter1;
+ block[2] = counter2;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter1 = block[1];
+ counter2 = block[2];
+ }
+}
+
+
Multitap::Multitap(bool port) : Controller(port) {
latched = 0;
counter1 = 0;
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
index 0540af7..e6324ac 100755
--- a/snes/controller/multitap/multitap.hpp
+++ b/snes/controller/multitap/multitap.hpp
@@ -2,7 +2,7 @@ struct Multitap : Controller {
uint2 data();
void latch(bool data);
Multitap(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter1;
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
index 12068f0..1a1dfbf 100755
--- a/snes/controller/superscope/superscope.cpp
+++ b/snes/controller/superscope/superscope.cpp
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
counter = 0;
}
+void SuperScope::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = trigger ? 1 : 0;
+ block[3] = cursor ? 1 : 0;
+ block[4] = turbo ? 1 : 0;
+ block[5] = pause ? 1 : 0;
+ block[6] = offscreen ? 1 : 0;
+ block[7] = (unsigned short)x >> 8;
+ block[8] = (unsigned short)x;
+ block[9] = (unsigned short)y >> 8;
+ block[10] = (unsigned short)y;
+
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ trigger = (block[2] != 0);
+ cursor = (block[3] != 0);
+ turbo = (block[4] != 0);
+ pause = (block[5] != 0);
+ offscreen = (block[6] != 0);
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ }
+}
+
+
SuperScope::SuperScope(bool port) : Controller(port) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
index a7a90b7..93509d7 100755
--- a/snes/controller/superscope/superscope.hpp
+++ b/snes/controller/superscope/superscope.hpp
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
SuperScope(bool port);
//private:
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
index 9050310..ec5559d 100755
--- a/snes/system/input.cpp
+++ b/snes/system/input.cpp
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
}
}
+void Input::serialize(serializer &s)
+{
+ int p1, p2;
+ p1 = (int)config.controller_port1;
+ p2 = (int)config.controller_port2;
+ s.integer(p1);
+ s.integer(p2);
+ if(s.mode() == nall::serializer::Load) {
+ connect(Controller::Port1, (Device)p1);
+ connect(Controller::Port2, (Device)p2);
+ }
+ port1->serialize(s);
+ port2->serialize(s);
+}
+
+
Input::Input() : port1(nullptr), port2(nullptr) {
connect(Controller::Port1, Input::Device::Joypad);
connect(Controller::Port2, Input::Device::Joypad);
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
index 13ef46e..6832e82 100755
--- a/snes/system/input.hpp
+++ b/snes/system/input.hpp
@@ -31,6 +31,7 @@ struct Input {
Controller *port1;
Controller *port2;
+ void serialize(serializer &s);
void connect(bool port, Input::Device id);
Input();
~Input();
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
index f7d6f3b..08e7051 100755
--- a/snes/system/serialization.cpp
+++ b/snes/system/serialization.cpp
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
smp.serialize(s);
ppu.serialize(s);
dsp.serialize(s);
+ input.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SuperGameBoy) icd2.serialize(s);
--
1.7.9.48.g85da4d

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@ -1,25 +0,0 @@
From 18812e5cc5bd4cdc7cc7ef87a18bce78adbb4b13 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Fri, 11 Nov 2011 03:05:48 +0200
Subject: [PATCH 5/7] Fix unserialization of 64-bit signed integers
---
nall/serializer.hpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/nall/serializer.hpp b/nall/serializer.hpp
index ff2337a..e6bc8fa 100755
--- a/nall/serializer.hpp
+++ b/nall/serializer.hpp
@@ -58,7 +58,7 @@ namespace nall {
for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
} else if(imode == Load) {
value = 0;
- for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
+ for(unsigned n = 0; n < size; n++) value |= (unsigned long long)idata[isize++] << (n << 3);
} else if(imode == Size) {
isize += size;
}
--
1.7.9.48.g85da4d

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@ -1,53 +0,0 @@
From efe643e986ac15028ac7c7842532d8a8fb33963b Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Fri, 11 Nov 2011 19:49:46 +0200
Subject: [PATCH 6/7] Allow frontend to control random number seed
---
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
snes/system/system.cpp | 2 +-
3 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index b3017c9..0a21a13 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
return time(0);
}
+time_t Interface::randomSeed()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index df975e8..30ee7fd 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -6,6 +6,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
virtual time_t currentTime();
+ virtual time_t randomSeed();
};
extern Interface *interface;
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
index c19a7c5..dbd912d 100755
--- a/snes/system/system.cpp
+++ b/snes/system/system.cpp
@@ -146,7 +146,7 @@ void System::unload() {
}
void System::power() {
- random.seed((unsigned)time(0));
+ random.seed((unsigned)interface->randomSeed());
region = config.region;
expansion = config.expansion_port;
--
1.7.9.48.g85da4d

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@ -1,60 +0,0 @@
From ce95700dc34ffdc5370aa699992bd8275e21c5c2 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 7 Mar 2012 16:57:18 +0200
Subject: [PATCH 7/7] Fix mouse polling
Don't poll for mouse motion excessive number of times (no need to poll it for
each bit!)
---
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
snes/controller/mouse/mouse.hpp | 2 ++
2 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index 6b26fae..824ecd3 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -3,8 +3,10 @@
uint2 Mouse::data() {
if(counter >= 32) return 1;
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ if(counter == 0) {
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ }
bool direction_x = position_x < 0; //0 = right, 1 = left
bool direction_y = position_y < 0; //0 = down, 1 = up
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
unsigned char block[Controller::SaveSize] = {0};
block[0] = latched ? 1 : 0;
block[1] = counter;
+ block[2] = (unsigned short)position_x >> 8;
+ block[3] = (unsigned short)position_x;
+ block[4] = (unsigned short)position_y >> 8;
+ block[5] = (unsigned short)position_y;
s.array(block, Controller::SaveSize);
if(s.mode() == nall::serializer::Load) {
latched = (block[0] != 0);
counter = block[1];
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
}
}
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index b66ea51..6074f34 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -6,4 +6,6 @@ struct Mouse : Controller {
private:
bool latched;
unsigned counter;
+ int position_x;
+ int position_y;
};
--
1.7.9.48.g85da4d

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@ -1,84 +0,0 @@
From f66f4b9ecfcccb22b113acc6e5e92c93ed8890a9 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:37:44 +0200
Subject: [PATCH 1/4] Don't use time() in emulating chips
Instead of using time() in chip emulation, create new interface method
currentTime(), defaulting to time(0). This way frontend can cleanly
override the current time bsnes is using.
---
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
snes/chip/spc7110/spc7110.cpp | 2 +-
snes/chip/srtc/srtc.cpp | 2 +-
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
5 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
index 386fb62..3c98019 100755
--- a/snes/chip/bsx/satellaview/satellaview.cpp
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
@@ -38,7 +38,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
if(counter == 0) {
time_t rawtime;
- time(&rawtime);
+ rawtime = SNES::interface->currentTime();
tm *t = localtime(&rawtime);
regs.r2192_hour = t->tm_hour;
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
index d2dc640..74a817a 100755
--- a/snes/chip/spc7110/spc7110.cpp
+++ b/snes/chip/spc7110/spc7110.cpp
@@ -101,7 +101,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
void SPC7110::update_time(int offset) {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0) - offset;
+ time_t current_time = SNES::interface->currentTime() - offset;
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
index 1b2fd2a..78fc4c1 100755
--- a/snes/chip/srtc/srtc.cpp
+++ b/snes/chip/srtc/srtc.cpp
@@ -31,7 +31,7 @@ void SRTC::reset() {
void SRTC::update_time() {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0);
+ time_t current_time = SNES::interface->currentTime();
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index a0e3a81..b3017c9 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
print(text, "\n");
}
+time_t Interface::currentTime()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index f1a48c0..df975e8 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -5,6 +5,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
+ virtual time_t currentTime();
};
extern Interface *interface;
--
1.7.9.48.g85da4d

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@ -1,346 +0,0 @@
From b02a77dd57546588a44b70bec3d6772e8ed5c11d Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 01:52:08 +0200
Subject: [PATCH 2/4] Save controller state when savestating
When savestating, save the controller state and restore it upon loadstate.
Prevents libsnes from mixing up buttons.
---
snes/controller/controller.cpp | 8 ++++++
snes/controller/controller.hpp | 2 +
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
snes/controller/gamepad/gamepad.hpp | 2 +-
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
snes/controller/justifier/justifier.hpp | 1 +
snes/controller/mouse/mouse.cpp | 13 ++++++++++
snes/controller/mouse/mouse.hpp | 2 +-
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
snes/controller/multitap/multitap.hpp | 2 +-
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
snes/controller/superscope/superscope.hpp | 1 +
snes/system/input.cpp | 16 +++++++++++++
snes/system/input.hpp | 1 +
snes/system/serialization.cpp | 1 +
15 files changed, 142 insertions(+), 3 deletions(-)
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
index 9091b21..f254bed 100755
--- a/snes/controller/controller.cpp
+++ b/snes/controller/controller.cpp
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
}
}
+void Controller::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save a zero block.
+ unsigned char blockzeroes[SaveSize] = {0};
+ s.array(blockzeroes, SaveSize);
+}
+
Controller::Controller(bool port) : port(port) {
if(!thread) create(Controller::Enter, 1);
}
+
}
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
index 7332712..827b2eb 100755
--- a/snes/controller/controller.hpp
+++ b/snes/controller/controller.hpp
@@ -13,12 +13,14 @@
struct Controller : Processor {
enum : bool { Port1 = 0, Port2 = 1 };
+ enum { SaveSize = 16 };
const bool port;
static void Enter();
virtual void enter();
void step(unsigned clocks);
void synchronize_cpu();
+ virtual void serialize(serializer& s);
bool iobit();
void iobit(bool data);
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
index 594020d..4fa1c99 100755
--- a/snes/controller/gamepad/gamepad.cpp
+++ b/snes/controller/gamepad/gamepad.cpp
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
counter = 0;
}
+void Gamepad::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Gamepad::Gamepad(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
index c5ca69c..a2392d1 100755
--- a/snes/controller/gamepad/gamepad.hpp
+++ b/snes/controller/gamepad/gamepad.hpp
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
uint2 data();
void latch(bool data);
Gamepad(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
index 6207916..ad13a9b 100755
--- a/snes/controller/justifier/justifier.cpp
+++ b/snes/controller/justifier/justifier.cpp
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
}
+void Justifier::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = active ? 1 : 0;
+ block[3] = player1.trigger ? 1 : 0;
+ block[4] = player2.trigger ? 1 : 0;
+ block[5] = player1.start ? 1 : 0;
+ block[6] = player2.start ? 1 : 0;
+ block[7] = (unsigned short)player1.x >> 8;
+ block[8] = (unsigned short)player1.x;
+ block[9] = (unsigned short)player2.x >> 8;
+ block[10] = (unsigned short)player2.x;
+ block[11] = (unsigned short)player1.y >> 8;
+ block[12] = (unsigned short)player1.y;
+ block[13] = (unsigned short)player2.y >> 8;
+ block[14] = (unsigned short)player2.y;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ active = (block[2] != 0);
+ player1.trigger = (block[3] != 0);
+ player2.trigger = (block[4] != 0);
+ player1.start = (block[5] != 0);
+ player2.start = (block[6] != 0);
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
+ }
+}
+
+
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
index f927acf..6b7bba0 100755
--- a/snes/controller/justifier/justifier.hpp
+++ b/snes/controller/justifier/justifier.hpp
@@ -2,6 +2,7 @@ struct Justifier : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
Justifier(bool port, bool chained);
//private:
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index c9f5d16..6b26fae 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
counter = 0;
}
+void Mouse::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Mouse::Mouse(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index 95e24b6..b66ea51 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -2,7 +2,7 @@ struct Mouse : Controller {
uint2 data();
void latch(bool data);
Mouse(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
index 3a6eb72..146c41d 100755
--- a/snes/controller/multitap/multitap.cpp
+++ b/snes/controller/multitap/multitap.cpp
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
counter2 = 0;
}
+void Multitap::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter1;
+ block[2] = counter2;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter1 = block[1];
+ counter2 = block[2];
+ }
+}
+
+
Multitap::Multitap(bool port) : Controller(port) {
latched = 0;
counter1 = 0;
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
index 0540af7..e6324ac 100755
--- a/snes/controller/multitap/multitap.hpp
+++ b/snes/controller/multitap/multitap.hpp
@@ -2,7 +2,7 @@ struct Multitap : Controller {
uint2 data();
void latch(bool data);
Multitap(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter1;
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
index 12068f0..1a1dfbf 100755
--- a/snes/controller/superscope/superscope.cpp
+++ b/snes/controller/superscope/superscope.cpp
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
counter = 0;
}
+void SuperScope::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = trigger ? 1 : 0;
+ block[3] = cursor ? 1 : 0;
+ block[4] = turbo ? 1 : 0;
+ block[5] = pause ? 1 : 0;
+ block[6] = offscreen ? 1 : 0;
+ block[7] = (unsigned short)x >> 8;
+ block[8] = (unsigned short)x;
+ block[9] = (unsigned short)y >> 8;
+ block[10] = (unsigned short)y;
+
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ trigger = (block[2] != 0);
+ cursor = (block[3] != 0);
+ turbo = (block[4] != 0);
+ pause = (block[5] != 0);
+ offscreen = (block[6] != 0);
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ }
+}
+
+
SuperScope::SuperScope(bool port) : Controller(port) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
index a7a90b7..93509d7 100755
--- a/snes/controller/superscope/superscope.hpp
+++ b/snes/controller/superscope/superscope.hpp
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
SuperScope(bool port);
//private:
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
index 9050310..ec5559d 100755
--- a/snes/system/input.cpp
+++ b/snes/system/input.cpp
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
}
}
+void Input::serialize(serializer &s)
+{
+ int p1, p2;
+ p1 = (int)config.controller_port1;
+ p2 = (int)config.controller_port2;
+ s.integer(p1);
+ s.integer(p2);
+ if(s.mode() == nall::serializer::Load) {
+ connect(Controller::Port1, (Device)p1);
+ connect(Controller::Port2, (Device)p2);
+ }
+ port1->serialize(s);
+ port2->serialize(s);
+}
+
+
Input::Input() : port1(nullptr), port2(nullptr) {
connect(Controller::Port1, Input::Device::Joypad);
connect(Controller::Port2, Input::Device::Joypad);
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
index 13ef46e..6832e82 100755
--- a/snes/system/input.hpp
+++ b/snes/system/input.hpp
@@ -31,6 +31,7 @@ struct Input {
Controller *port1;
Controller *port2;
+ void serialize(serializer &s);
void connect(bool port, Input::Device id);
Input();
~Input();
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
index 9f5273d..005e731 100755
--- a/snes/system/serialization.cpp
+++ b/snes/system/serialization.cpp
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
smp.serialize(s);
ppu.serialize(s);
dsp.serialize(s);
+ input.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
#if defined(GAMEBOY)
--
1.7.9.48.g85da4d

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@ -1,53 +0,0 @@
From a47431385fedf705a3c9c1b820c116c230632943 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Fri, 11 Nov 2011 19:49:46 +0200
Subject: [PATCH 3/4] Allow frontend to control random number seed
---
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
snes/system/system.cpp | 2 +-
3 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index b3017c9..0a21a13 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
return time(0);
}
+time_t Interface::randomSeed()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index df975e8..30ee7fd 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -6,6 +6,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
virtual time_t currentTime();
+ virtual time_t randomSeed();
};
extern Interface *interface;
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
index 284e389..99901ff 100755
--- a/snes/system/system.cpp
+++ b/snes/system/system.cpp
@@ -151,7 +151,7 @@ void System::unload() {
}
void System::power() {
- random.seed((unsigned)time(0));
+ random.seed((unsigned)interface->randomSeed());
region = config.region;
expansion = config.expansion_port;
--
1.7.9.48.g85da4d

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@ -1,60 +0,0 @@
From 395130ad02c50c329c0290b675086ff104839943 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 7 Mar 2012 16:57:18 +0200
Subject: [PATCH 4/4] Fix mouse polling
Don't poll for mouse motion excessive number of times (no need to poll it for
each bit!)
---
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
snes/controller/mouse/mouse.hpp | 2 ++
2 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index 6b26fae..824ecd3 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -3,8 +3,10 @@
uint2 Mouse::data() {
if(counter >= 32) return 1;
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ if(counter == 0) {
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ }
bool direction_x = position_x < 0; //0 = right, 1 = left
bool direction_y = position_y < 0; //0 = down, 1 = up
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
unsigned char block[Controller::SaveSize] = {0};
block[0] = latched ? 1 : 0;
block[1] = counter;
+ block[2] = (unsigned short)position_x >> 8;
+ block[3] = (unsigned short)position_x;
+ block[4] = (unsigned short)position_y >> 8;
+ block[5] = (unsigned short)position_y;
s.array(block, Controller::SaveSize);
if(s.mode() == nall::serializer::Load) {
latched = (block[0] != 0);
counter = block[1];
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
}
}
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index b66ea51..6074f34 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -6,4 +6,6 @@ struct Mouse : Controller {
private:
bool latched;
unsigned counter;
+ int position_x;
+ int position_y;
};
--
1.7.9.48.g85da4d

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@ -1,84 +0,0 @@
From 22205d4d339cfa11f6d53e644eae1c859a56d349 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 00:37:44 +0200
Subject: [PATCH 1/4] Don't use time() in emulating chips
Instead of using time() in chip emulation, create new interface method
currentTime(), defaulting to time(0). This way frontend can cleanly
override the current time bsnes is using.
---
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
snes/chip/spc7110/spc7110.cpp | 2 +-
snes/chip/srtc/srtc.cpp | 2 +-
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
5 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
index 386fb62..3c98019 100755
--- a/snes/chip/bsx/satellaview/satellaview.cpp
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
@@ -38,7 +38,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
if(counter == 0) {
time_t rawtime;
- time(&rawtime);
+ rawtime = SNES::interface->currentTime();
tm *t = localtime(&rawtime);
regs.r2192_hour = t->tm_hour;
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
index 27b8b77..061aa5e 100755
--- a/snes/chip/spc7110/spc7110.cpp
+++ b/snes/chip/spc7110/spc7110.cpp
@@ -101,7 +101,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
void SPC7110::update_time(int offset) {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0) - offset;
+ time_t current_time = SNES::interface->currentTime() - offset;
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
index 0044113..725e891 100755
--- a/snes/chip/srtc/srtc.cpp
+++ b/snes/chip/srtc/srtc.cpp
@@ -31,7 +31,7 @@ void SRTC::reset() {
void SRTC::update_time() {
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
- time_t current_time = time(0);
+ time_t current_time = SNES::interface->currentTime();
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index a0e3a81..b3017c9 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
print(text, "\n");
}
+time_t Interface::currentTime()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index f1a48c0..df975e8 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -5,6 +5,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
+ virtual time_t currentTime();
};
extern Interface *interface;
--
1.7.9.48.g85da4d

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@ -1,346 +0,0 @@
From fe11984ad18561506a7cc874cb7c0421f1e21ad1 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 01:52:08 +0200
Subject: [PATCH 2/4] Save controller state when savestating
When savestating, save the controller state and restore it upon loadstate.
Prevents libsnes from mixing up buttons.
---
snes/controller/controller.cpp | 8 ++++++
snes/controller/controller.hpp | 2 +
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
snes/controller/gamepad/gamepad.hpp | 2 +-
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
snes/controller/justifier/justifier.hpp | 1 +
snes/controller/mouse/mouse.cpp | 13 ++++++++++
snes/controller/mouse/mouse.hpp | 2 +-
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
snes/controller/multitap/multitap.hpp | 2 +-
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
snes/controller/superscope/superscope.hpp | 1 +
snes/system/input.cpp | 16 +++++++++++++
snes/system/input.hpp | 1 +
snes/system/serialization.cpp | 1 +
15 files changed, 142 insertions(+), 3 deletions(-)
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
index fa8e07d..5f37849 100755
--- a/snes/controller/controller.cpp
+++ b/snes/controller/controller.cpp
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
}
}
+void Controller::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save a zero block.
+ unsigned char blockzeroes[SaveSize] = {0};
+ s.array(blockzeroes, SaveSize);
+}
+
Controller::Controller(bool port) : port(port) {
if(!thread) create(Controller::Enter, 1);
}
+
}
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
index dd748a1..46095a8 100755
--- a/snes/controller/controller.hpp
+++ b/snes/controller/controller.hpp
@@ -13,12 +13,14 @@
struct Controller : Processor {
enum : bool { Port1 = 0, Port2 = 1 };
+ enum { SaveSize = 16 };
const bool port;
static void Enter();
virtual void enter();
void step(unsigned clocks);
void synchronize_cpu();
+ virtual void serialize(serializer& s);
bool iobit();
void iobit(bool data);
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
index 594020d..4fa1c99 100755
--- a/snes/controller/gamepad/gamepad.cpp
+++ b/snes/controller/gamepad/gamepad.cpp
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
counter = 0;
}
+void Gamepad::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Gamepad::Gamepad(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
index c5ca69c..a2392d1 100755
--- a/snes/controller/gamepad/gamepad.hpp
+++ b/snes/controller/gamepad/gamepad.hpp
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
uint2 data();
void latch(bool data);
Gamepad(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
index 6207916..ad13a9b 100755
--- a/snes/controller/justifier/justifier.cpp
+++ b/snes/controller/justifier/justifier.cpp
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
}
+void Justifier::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = active ? 1 : 0;
+ block[3] = player1.trigger ? 1 : 0;
+ block[4] = player2.trigger ? 1 : 0;
+ block[5] = player1.start ? 1 : 0;
+ block[6] = player2.start ? 1 : 0;
+ block[7] = (unsigned short)player1.x >> 8;
+ block[8] = (unsigned short)player1.x;
+ block[9] = (unsigned short)player2.x >> 8;
+ block[10] = (unsigned short)player2.x;
+ block[11] = (unsigned short)player1.y >> 8;
+ block[12] = (unsigned short)player1.y;
+ block[13] = (unsigned short)player2.y >> 8;
+ block[14] = (unsigned short)player2.y;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ active = (block[2] != 0);
+ player1.trigger = (block[3] != 0);
+ player2.trigger = (block[4] != 0);
+ player1.start = (block[5] != 0);
+ player2.start = (block[6] != 0);
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
+ }
+}
+
+
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
index f927acf..6b7bba0 100755
--- a/snes/controller/justifier/justifier.hpp
+++ b/snes/controller/justifier/justifier.hpp
@@ -2,6 +2,7 @@ struct Justifier : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
Justifier(bool port, bool chained);
//private:
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index c9f5d16..6b26fae 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
counter = 0;
}
+void Mouse::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Mouse::Mouse(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index 95e24b6..b66ea51 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -2,7 +2,7 @@ struct Mouse : Controller {
uint2 data();
void latch(bool data);
Mouse(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
index 3a6eb72..146c41d 100755
--- a/snes/controller/multitap/multitap.cpp
+++ b/snes/controller/multitap/multitap.cpp
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
counter2 = 0;
}
+void Multitap::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter1;
+ block[2] = counter2;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter1 = block[1];
+ counter2 = block[2];
+ }
+}
+
+
Multitap::Multitap(bool port) : Controller(port) {
latched = 0;
counter1 = 0;
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
index 0540af7..e6324ac 100755
--- a/snes/controller/multitap/multitap.hpp
+++ b/snes/controller/multitap/multitap.hpp
@@ -2,7 +2,7 @@ struct Multitap : Controller {
uint2 data();
void latch(bool data);
Multitap(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter1;
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
index 12068f0..1a1dfbf 100755
--- a/snes/controller/superscope/superscope.cpp
+++ b/snes/controller/superscope/superscope.cpp
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
counter = 0;
}
+void SuperScope::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = trigger ? 1 : 0;
+ block[3] = cursor ? 1 : 0;
+ block[4] = turbo ? 1 : 0;
+ block[5] = pause ? 1 : 0;
+ block[6] = offscreen ? 1 : 0;
+ block[7] = (unsigned short)x >> 8;
+ block[8] = (unsigned short)x;
+ block[9] = (unsigned short)y >> 8;
+ block[10] = (unsigned short)y;
+
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ trigger = (block[2] != 0);
+ cursor = (block[3] != 0);
+ turbo = (block[4] != 0);
+ pause = (block[5] != 0);
+ offscreen = (block[6] != 0);
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ }
+}
+
+
SuperScope::SuperScope(bool port) : Controller(port) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
index a7a90b7..93509d7 100755
--- a/snes/controller/superscope/superscope.hpp
+++ b/snes/controller/superscope/superscope.hpp
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
SuperScope(bool port);
//private:
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
index 894de0e..4479acc 100755
--- a/snes/system/input.cpp
+++ b/snes/system/input.cpp
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
}
}
+void Input::serialize(serializer &s)
+{
+ int p1, p2;
+ p1 = (int)config.controller_port1;
+ p2 = (int)config.controller_port2;
+ s.integer(p1);
+ s.integer(p2);
+ if(s.mode() == nall::serializer::Load) {
+ connect(Controller::Port1, (Device)p1);
+ connect(Controller::Port2, (Device)p2);
+ }
+ port1->serialize(s);
+ port2->serialize(s);
+}
+
+
Input::Input() : port1(nullptr), port2(nullptr) {
connect(Controller::Port1, Input::Device::Joypad);
connect(Controller::Port2, Input::Device::Joypad);
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
index 7a6bd9e..d2f5fef 100755
--- a/snes/system/input.hpp
+++ b/snes/system/input.hpp
@@ -31,6 +31,7 @@ struct Input {
Controller *port1;
Controller *port2;
+ void serialize(serializer &s);
void connect(bool port, Input::Device id);
Input();
~Input();
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
index f746c3a..67e08a2 100755
--- a/snes/system/serialization.cpp
+++ b/snes/system/serialization.cpp
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
smp.serialize(s);
ppu.serialize(s);
dsp.serialize(s);
+ input.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
#if defined(GAMEBOY)
--
1.7.9.48.g85da4d

View file

@ -1,53 +0,0 @@
From 5f76449a70c9a546e18c2fdebe7588bbe90b56d2 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Fri, 11 Nov 2011 19:49:46 +0200
Subject: [PATCH 3/4] Allow frontend to control random number seed
---
snes/interface/interface.cpp | 5 +++++
snes/interface/interface.hpp | 1 +
snes/system/system.cpp | 2 +-
3 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
index b3017c9..0a21a13 100755
--- a/snes/interface/interface.cpp
+++ b/snes/interface/interface.cpp
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
return time(0);
}
+time_t Interface::randomSeed()
+{
+ return time(0);
+}
+
}
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
index df975e8..30ee7fd 100755
--- a/snes/interface/interface.hpp
+++ b/snes/interface/interface.hpp
@@ -6,6 +6,7 @@ struct Interface {
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
virtual void message(const string &text);
virtual time_t currentTime();
+ virtual time_t randomSeed();
};
extern Interface *interface;
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
index 9b70bbf..cbd096c 100755
--- a/snes/system/system.cpp
+++ b/snes/system/system.cpp
@@ -151,7 +151,7 @@ void System::unload() {
}
void System::power() {
- random.seed((unsigned)time(0));
+ random.seed((unsigned)interface->randomSeed());
region = config.region;
expansion = config.expansion_port;
--
1.7.9.48.g85da4d

View file

@ -1,60 +0,0 @@
From 160dedf35571478781737ee35307b9321cfb41bb Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 7 Mar 2012 16:57:18 +0200
Subject: [PATCH 4/4] Fix mouse polling
Don't poll for mouse motion excessive number of times (no need to poll it for
each bit!)
---
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
snes/controller/mouse/mouse.hpp | 2 ++
2 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index 6b26fae..824ecd3 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -3,8 +3,10 @@
uint2 Mouse::data() {
if(counter >= 32) return 1;
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ if(counter == 0) {
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
+ }
bool direction_x = position_x < 0; //0 = right, 1 = left
bool direction_y = position_y < 0; //0 = down, 1 = up
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
unsigned char block[Controller::SaveSize] = {0};
block[0] = latched ? 1 : 0;
block[1] = counter;
+ block[2] = (unsigned short)position_x >> 8;
+ block[3] = (unsigned short)position_x;
+ block[4] = (unsigned short)position_y >> 8;
+ block[5] = (unsigned short)position_y;
s.array(block, Controller::SaveSize);
if(s.mode() == nall::serializer::Load) {
latched = (block[0] != 0);
counter = block[1];
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
}
}
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index b66ea51..6074f34 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -6,4 +6,6 @@ struct Mouse : Controller {
private:
bool latched;
unsigned counter;
+ int position_x;
+ int position_y;
};
--
1.7.9.48.g85da4d

View file

@ -51,10 +51,10 @@ video/$(ALLOBJECT): forcelook
.PRECIOUS: %.$(OBJECT_SUFFIX) util/%.$(OBJECT_SUFFIX)
%.util$(DOT_EXECUTABLE_SUFFIX): %.$(OBJECT_SUFFIX) $(DUMMY_LIBRARY_OBJS)
$(REALCC) -o $@ $^ $(LDFLAGS) $(BSNES_PATH)/out/libsnes.a `cat $(DUMMY_LIBRARY_FLAGS)`
$(REALCC) -o $@ $^ $(LDFLAGS) $(GAMBATTE_PATH)/libgambatte/libgambatte.$(ARCHIVE_SUFFIX) `cat $(DUMMY_LIBRARY_FLAGS)`
lsnes$(DOT_EXECUTABLE_SUFFIX): $(PLATFORM_LIBRARY_OBJS)
$(REALCC) -o $@ $^ $(LDFLAGS) $(BSNES_PATH)/out/libsnes.a `cat $(PLATFORM_LIBRARY_FLAGS)`
$(REALCC) -o $@ $^ $(LDFLAGS) $(GAMBATTE_PATH)/libgambatte/libgambatte.$(ARCHIVE_SUFFIX) `cat $(PLATFORM_LIBRARY_FLAGS)`
precheck:
$(MAKE) -C core precheck

View file

@ -1,946 +0,0 @@
#include "lsnes.hpp"
#include <sstream>
#include <map>
#include <string>
#include <vector>
#include "core/misc.hpp"
#include "core/emucore.hpp"
#include "core/controllerframe.hpp"
#include "core/dispatch.hpp"
#include "core/framebuffer.hpp"
#include "core/window.hpp"
#include "library/pixfmt-lrgb.hpp"
#include "library/string.hpp"
#include "library/framebuffer.hpp"
#include <snes/snes.hpp>
#include <gameboy/gameboy.hpp>
#ifdef BSNES_V087
#include <target-libsnes/libsnes.hpp>
#else
#include <ui-libsnes/libsnes.hpp>
#endif
#define DURATION_NTSC_FRAME 357366
#define DURATION_NTSC_FIELD 357368
#define DURATION_PAL_FRAME 425568
#define DURATION_PAL_FIELD 425568
#define ROM_TYPE_NONE 0
#define ROM_TYPE_SNES 1
#define ROM_TYPE_BSX 2
#define ROM_TYPE_BSXSLOTTED 3
#define ROM_TYPE_SUFAMITURBO 4
#define ROM_TYPE_SGB 5
/**
* Logical button IDs.
*/
#define LOGICAL_BUTTON_LEFT 0
#define LOGICAL_BUTTON_RIGHT 1
#define LOGICAL_BUTTON_UP 2
#define LOGICAL_BUTTON_DOWN 3
#define LOGICAL_BUTTON_A 4
#define LOGICAL_BUTTON_B 5
#define LOGICAL_BUTTON_X 6
#define LOGICAL_BUTTON_Y 7
#define LOGICAL_BUTTON_L 8
#define LOGICAL_BUTTON_R 9
#define LOGICAL_BUTTON_SELECT 10
#define LOGICAL_BUTTON_START 11
#define LOGICAL_BUTTON_TRIGGER 12
#define LOGICAL_BUTTON_CURSOR 13
#define LOGICAL_BUTTON_TURBO 14
#define LOGICAL_BUTTON_PAUSE 15
const char* button_symbols = "BYsSudlrAXLRTSTCUP";
namespace
{
int regions_compatible(unsigned rom, unsigned run)
{
return (!rom || rom == run);
}
unsigned header_fn(size_t r)
{
if((r % 1024) == 512)
return 512;
else
return 0;
}
core_type* internal_rom;
extern core_type type_snes;
extern core_type type_bsx;
extern core_type type_bsxslotted;
extern core_type type_sufamiturbo;
extern core_type type_sgb;
int load_rom_snes(core_romimage* img, uint64_t secs, uint64_t subsecs)
{
snes_term();
snes_unload_cartridge();
bool r = snes_load_cartridge_normal(img[0].markup, img[0].data, img[0].size);
if(r)
internal_rom = &type_snes;
return r ? 0 : -1;
}
int load_rom_bsx(core_romimage* img, uint64_t secs, uint64_t subsecs)
{
snes_term();
snes_unload_cartridge();
bool r = snes_load_cartridge_bsx(img[0].markup, img[0].data, img[0].size,
img[1].markup, img[1].data, img[1].size);
if(r)
internal_rom = &type_bsx;
return r ? 0 : -1;
}
int load_rom_bsxslotted(core_romimage* img, uint64_t secs, uint64_t subsecs)
{
snes_term();
snes_unload_cartridge();
bool r = snes_load_cartridge_bsx_slotted(img[0].markup, img[0].data, img[0].size,
img[1].markup, img[1].data, img[1].size);
if(r)
internal_rom = &type_bsxslotted;
return r ? 0 : -1;
}
int load_rom_sgb(core_romimage* img, uint64_t secs, uint64_t subsecs)
{
snes_term();
snes_unload_cartridge();
bool r = snes_load_cartridge_super_game_boy(img[0].markup, img[0].data, img[0].size,
img[1].markup, img[1].data, img[1].size);
if(r)
internal_rom = &type_sgb;
return r ? 0 : -1;
}
int load_rom_sufamiturbo(core_romimage* img, uint64_t secs, uint64_t subsecs)
{
snes_term();
snes_unload_cartridge();
bool r = snes_load_cartridge_sufami_turbo(img[0].markup, img[0].data, img[0].size,
img[1].markup, img[1].data, img[1].size, img[2].markup, img[2].data, img[2].size);
if(r)
internal_rom = &type_sufamiturbo;
return r ? 0 : -1;
}
uint64_t ntsc_magic[4] = {178683, 10738636, 16639264, 596096};
uint64_t pal_magic[4] = {6448, 322445, 19997208, 266440};
core_region region_auto("autodetect", "Autodetect", 1, 0, true, ntsc_magic, regions_compatible);
core_region region_ntsc("ntsc", "NTSC", 0, 1, true, ntsc_magic, regions_compatible);
core_region region_pal("pal", "PAL", 0, 2, true, pal_magic, regions_compatible);
core_romimage_info image_snescart("rom", "Cartridge ROM", 1, header_fn);
core_romimage_info image_bsxbios("rom", "BS-X BIOS", 1, header_fn);
core_romimage_info image_bsxflash("bsx", "BS-X Flash", 2, header_fn);
core_romimage_info image_bsxsflash("bsxslotted", "BS-X Flash", 2, header_fn);
core_romimage_info image_sgbbios("rom", "SGB BIOS", 1, header_fn);
core_romimage_info image_dmg("dmg", "DMG ROM", 2, header_fn);
core_romimage_info image_stbios("rom", "ST BIOS", 1, header_fn);
core_romimage_info image_stslota("slot-a", "ST Slot A ROM", 2, header_fn);
core_romimage_info image_stslotb("slot-b", "ST Slot B ROM", 2, header_fn);
core_type type_snes("snes", "SNES", load_rom_snes);
core_type type_bsx("bsx", "BS-X (non-slotted)", load_rom_bsx);
core_type type_bsxslotted("bsxslotted", "BS-X (slotted)", load_rom_bsxslotted);
core_type type_sufamiturbo("sufamiturbo", "Sufami Turbo", load_rom_sufamiturbo);
core_type type_sgb("sgb", "Super Game Boy", load_rom_sgb);
core_type_region_bind bind_A(type_snes, region_auto);
core_type_region_bind bind_B(type_snes, region_ntsc);
core_type_region_bind bind_C(type_snes, region_pal);
core_type_region_bind bind_D(type_bsx, region_ntsc);
core_type_region_bind bind_E(type_bsxslotted, region_ntsc);
core_type_region_bind bind_F(type_sufamiturbo, region_ntsc);
core_type_region_bind bind_G(type_sgb, region_auto);
core_type_region_bind bind_H(type_sgb, region_ntsc);
core_type_region_bind bind_I(type_sgb, region_pal);
core_type_image_bind bind_J(type_snes, image_snescart, 0);
core_type_image_bind bind_K(type_bsx, image_bsxbios, 0);
core_type_image_bind bind_L(type_bsx, image_bsxflash, 1);
core_type_image_bind bind_M(type_bsxslotted, image_bsxbios, 0);
core_type_image_bind bind_N(type_bsxslotted, image_bsxsflash, 1);
core_type_image_bind bind_O(type_sufamiturbo, image_stbios, 0);
core_type_image_bind bind_P(type_sufamiturbo, image_stslota, 1);
core_type_image_bind bind_Q(type_sufamiturbo, image_stslotb, 2);
core_type_image_bind bind_R(type_sgb, image_sgbbios, 0);
core_type_image_bind bind_S(type_sgb, image_dmg, 1);
core_sysregion sr1("snes_ntsc", type_snes, region_ntsc);
core_sysregion sr2("snes_pal", type_snes, region_pal);
core_sysregion sr3("bsx", type_bsx, region_ntsc);
core_sysregion sr4("bsxslotted", type_bsxslotted, region_ntsc);
core_sysregion sr5("sufamiturbo", type_sufamiturbo, region_ntsc);
core_sysregion sr6("sgb_ntsc", type_sgb, region_ntsc);
core_sysregion sr7("sgb_pal", type_sgb, region_pal);
bool last_hires = false;
bool last_interlace = false;
bool stepping_into_save;
bool video_refresh_done;
//Delay reset.
unsigned long long delayreset_cycles_run;
unsigned long long delayreset_cycles_target;
bool p1disable = false;
std::map<int16_t, std::pair<uint64_t, uint64_t>> ptrmap;
const char* buttonnames[] = {
"left", "right", "up", "down", "A", "B", "X", "Y", "L", "R", "select", "start", "trigger",
"cursor", "turbo", "pause"
};
class my_interfaced : public SNES::Interface
{
string path(SNES::Cartridge::Slot slot, const string &hint)
{
return "./";
}
};
std::string sram_name(const nall::string& _id, SNES::Cartridge::Slot slotname)
{
std::string id(_id, _id.length());
//Fixup name change by bsnes v087...
if(id == "bsx.ram")
id = ".bss";
if(id == "bsx.psram")
id = ".bsp";
if(id == "program.rtc")
id = ".rtc";
if(id == "upd96050.ram")
id = ".dsp";
if(id == "program.ram")
id = ".srm";
if(slotname == SNES::Cartridge::Slot::SufamiTurboA)
return "slota." + id.substr(1);
if(slotname == SNES::Cartridge::Slot::SufamiTurboB)
return "slotb." + id.substr(1);
return id.substr(1);
}
uint8_t snes_bus_iospace_rw(uint64_t offset, uint8_t data, bool write)
{
if(write)
SNES::bus.write(offset, data);
else
return SNES::bus.read(offset);
}
uint8_t ptrtable_iospace_rw(uint64_t offset, uint8_t data, bool write)
{
uint16_t entry = offset >> 4;
if(!ptrmap.count(entry))
return 0;
uint64_t val = ((offset & 15) < 8) ? ptrmap[entry].first : ptrmap[entry].second;
uint8_t byte = offset & 7;
//These things are always little-endian.
return (val >> (8 * byte));
}
void create_region(std::list<vma_info>& inf, const std::string& name, uint64_t base, uint64_t size,
uint8_t (*iospace_rw)(uint64_t offset, uint8_t data, bool write)) throw(std::bad_alloc)
{
if(size == 0)
return;
vma_info i;
i.name = name;
i.base = base;
i.size = size;
i.readonly = false;
i.native_endian = false;
i.iospace_rw = iospace_rw;
inf.push_back(i);
}
void create_region(std::list<vma_info>& inf, const std::string& name, uint64_t base, uint8_t* memory,
uint64_t size, bool readonly, bool native_endian = false) throw(std::bad_alloc)
{
if(size == 0)
return;
vma_info i;
i.name = name;
i.base = base;
i.size = size;
i.backing_ram = memory;
i.readonly = readonly;
i.native_endian = native_endian;
i.iospace_rw = NULL;
inf.push_back(i);
}
void create_region(std::list<vma_info>& inf, const std::string& name, uint64_t base,
SNES::MappedRAM& memory, bool readonly, bool native_endian = false) throw(std::bad_alloc)
{
create_region(inf, name, base, memory.data(), memory.size(), readonly, native_endian);
}
void map_internal(std::list<vma_info>& inf, const std::string& name, uint16_t index, void* memory,
size_t memsize)
{
ptrmap[index] = std::make_pair(reinterpret_cast<uint64_t>(memory), static_cast<uint64_t>(memsize));
create_region(inf, name, 0x101000000 + index * 0x1000000, reinterpret_cast<uint8_t*>(memory),
memsize, true, true);
}
bool delayreset_fn()
{
if(delayreset_cycles_run == delayreset_cycles_target || video_refresh_done)
return true;
delayreset_cycles_run++;
return false;
}
class my_interface : public SNES::Interface
{
string path(SNES::Cartridge::Slot slot, const string &hint)
{
const char* _hint = hint;
std::string _hint2 = _hint;
std::string fwp = ecore_callbacks->get_firmware_path();
regex_results r;
std::string msubase = ecore_callbacks->get_base_path();
if(regex_match(".*\\.sfc", msubase))
msubase = msubase.substr(0, msubase.length() - 4);
if(_hint2 == "msu1.rom" || _hint2 == ".msu") {
//MSU-1 main ROM.
std::string x = msubase + ".msu";
messages << "MSU main data file: " << x << std::endl;
return x.c_str();
}
if(r = regex("(track)?(-([0-9])+\\.pcm)", _hint2)) {
//MSU track.
std::string x = msubase + r[2];
messages << "MSU track " << r[3] << "': " << x << std::endl;
return x.c_str();
}
std::string finalpath = fwp + "/" + _hint2;
return finalpath.c_str();
}
time_t currentTime()
{
return ecore_callbacks->get_time();
}
time_t randomSeed()
{
return ecore_callbacks->get_randomseed();
}
void videoRefresh(const uint32_t* data, bool hires, bool interlace, bool overscan)
{
last_hires = hires;
last_interlace = interlace;
bool region = (&core_get_region() == &region_pal);
if(stepping_into_save)
messages << "Got video refresh in runtosave, expect desyncs!" << std::endl;
video_refresh_done = true;
uint32_t fps_n, fps_d;
auto fps = get_video_rate();
fps_n = fps.first;
fps_d = fps.second;
uint32_t g = gcd(fps_n, fps_d);
fps_n /= g;
fps_d /= g;
framebuffer_info inf;
inf.type = &_pixel_format_lrgb;
inf.mem = const_cast<char*>(reinterpret_cast<const char*>(data));
inf.physwidth = 512;
inf.physheight = 512;
inf.physstride = 2048;
inf.width = hires ? 512 : 256;
inf.height = (region ? 239 : 224) * (interlace ? 2 : 1);
inf.stride = interlace ? 2048 : 4096;
inf.offset_x = 0;
inf.offset_y = (region ? (overscan ? 9 : 1) : (overscan ? 16 : 9)) * 2;
framebuffer_raw ls(inf);
ecore_callbacks->output_frame(ls, fps_n, fps_d);
information_dispatch::do_raw_frame(data, hires, interlace, overscan, region ?
VIDEO_REGION_PAL : VIDEO_REGION_NTSC);
}
void audioSample(int16_t l_sample, int16_t r_sample)
{
uint16_t _l = l_sample;
uint16_t _r = r_sample;
platform::audio_sample(_l + 32768, _r + 32768);
information_dispatch::do_sample(l_sample, r_sample);
//The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of
//time.
auto hz = get_audio_rate();
ecore_callbacks->timer_tick(hz.second, hz.first);
}
int16_t inputPoll(bool port, SNES::Input::Device device, unsigned index, unsigned id)
{
return ecore_callbacks->get_input(port ? 1 : 0, index, id);
}
};
void set_core_controller_generic(unsigned port, unsigned id, bool p2only)
{
if(port > 1)
return;
if(port == 1)
snes_set_controller_port_device(true, id);
if(port == 0) {
snes_set_controller_port_device(false, p2only ? SNES_DEVICE_NONE : id);
p1disable = p2only;
}
}
void set_core_controller_none(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_NONE, false);
}
void set_core_controller_gamepad(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_JOYPAD, false);
}
void set_core_controller_mouse(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_MOUSE, false);
}
void set_core_controller_multitap(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_MULTITAP, false);
}
void set_core_controller_superscope(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_SUPER_SCOPE, true);
}
void set_core_controller_justifier(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_JUSTIFIER, true);
}
void set_core_controller_justifiers(unsigned port) throw()
{
set_core_controller_generic(port, SNES_DEVICE_JUSTIFIERS, true);
}
int get_button_id_none(unsigned controller, unsigned lbid) throw()
{
return -1;
}
int get_button_id_gamepad(unsigned controller, unsigned lbid) throw()
{
if(controller > 0)
return -1;
switch(lbid) {
case LOGICAL_BUTTON_LEFT: return SNES_DEVICE_ID_JOYPAD_LEFT;
case LOGICAL_BUTTON_RIGHT: return SNES_DEVICE_ID_JOYPAD_RIGHT;
case LOGICAL_BUTTON_UP: return SNES_DEVICE_ID_JOYPAD_UP;
case LOGICAL_BUTTON_DOWN: return SNES_DEVICE_ID_JOYPAD_DOWN;
case LOGICAL_BUTTON_A: return SNES_DEVICE_ID_JOYPAD_A;
case LOGICAL_BUTTON_B: return SNES_DEVICE_ID_JOYPAD_B;
case LOGICAL_BUTTON_X: return SNES_DEVICE_ID_JOYPAD_X;
case LOGICAL_BUTTON_Y: return SNES_DEVICE_ID_JOYPAD_Y;
case LOGICAL_BUTTON_L: return SNES_DEVICE_ID_JOYPAD_L;
case LOGICAL_BUTTON_R: return SNES_DEVICE_ID_JOYPAD_R;
case LOGICAL_BUTTON_SELECT: return SNES_DEVICE_ID_JOYPAD_SELECT;
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JOYPAD_START;
default: return -1;
}
}
int get_button_id_mouse(unsigned controller, unsigned lbid) throw()
{
if(controller > 0)
return -1;
switch(lbid) {
case LOGICAL_BUTTON_L: return SNES_DEVICE_ID_MOUSE_LEFT;
case LOGICAL_BUTTON_R: return SNES_DEVICE_ID_MOUSE_RIGHT;
default: return -1;
}
}
int get_button_id_multitap(unsigned controller, unsigned lbid) throw()
{
if(controller > 3)
return -1;
switch(lbid) {
case LOGICAL_BUTTON_LEFT: return SNES_DEVICE_ID_JOYPAD_LEFT;
case LOGICAL_BUTTON_RIGHT: return SNES_DEVICE_ID_JOYPAD_RIGHT;
case LOGICAL_BUTTON_UP: return SNES_DEVICE_ID_JOYPAD_UP;
case LOGICAL_BUTTON_DOWN: return SNES_DEVICE_ID_JOYPAD_DOWN;
case LOGICAL_BUTTON_A: return SNES_DEVICE_ID_JOYPAD_A;
case LOGICAL_BUTTON_B: return SNES_DEVICE_ID_JOYPAD_B;
case LOGICAL_BUTTON_X: return SNES_DEVICE_ID_JOYPAD_X;
case LOGICAL_BUTTON_Y: return SNES_DEVICE_ID_JOYPAD_Y;
case LOGICAL_BUTTON_L: return SNES_DEVICE_ID_JOYPAD_L;
case LOGICAL_BUTTON_R: return SNES_DEVICE_ID_JOYPAD_R;
case LOGICAL_BUTTON_SELECT: return SNES_DEVICE_ID_JOYPAD_SELECT;
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JOYPAD_START;
default: return -1;
}
}
int get_button_id_superscope(unsigned controller, unsigned lbid) throw()
{
if(controller > 0)
return -1;
switch(lbid) {
case LOGICAL_BUTTON_TRIGGER: return SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER;
case LOGICAL_BUTTON_CURSOR: return SNES_DEVICE_ID_SUPER_SCOPE_CURSOR;
case LOGICAL_BUTTON_TURBO: return SNES_DEVICE_ID_SUPER_SCOPE_TURBO;
case LOGICAL_BUTTON_PAUSE: return SNES_DEVICE_ID_SUPER_SCOPE_PAUSE;
default: return -1;
}
}
int get_button_id_justifier(unsigned controller, unsigned lbid) throw()
{
if(controller > 0)
return -1;
switch(lbid) {
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JUSTIFIER_START;
case LOGICAL_BUTTON_TRIGGER: return SNES_DEVICE_ID_JUSTIFIER_TRIGGER;
default: return -1;
}
}
int get_button_id_justifiers(unsigned controller, unsigned lbid) throw()
{
if(controller > 1)
return -1;
switch(lbid) {
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JUSTIFIER_START;
case LOGICAL_BUTTON_TRIGGER: return SNES_DEVICE_ID_JUSTIFIER_TRIGGER;
default: return -1;
}
}
struct porttype_gamepad : public porttype_info
{
porttype_gamepad() : porttype_info("gamepad", "Gamepad", generic_port_size<1, 0, 12>())
{
write = generic_port_write<1, 0, 12>;
read = generic_port_read<1, 0, 12>;
display = generic_port_display<1, 0, 12, 0>;
serialize = generic_port_serialize<1, 0, 12, 0>;
deserialize = generic_port_deserialize<1, 0, 12>;
legal = generic_port_legal<3>;
deviceflags = generic_port_deviceflags<1, 1>;
ctrlname = "gamepad";
controllers = 1;
set_core_controller = set_core_controller_gamepad;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_gamepad(controller, lbid);
}
} gamepad;
struct porttype_justifier : public porttype_info
{
porttype_justifier() : porttype_info("justifier", "Justifier", generic_port_size<1, 2, 2>())
{
write = generic_port_write<1, 2, 2>;
read = generic_port_read<1, 2, 2>;
display = generic_port_display<1, 2, 2, 12>;
serialize = generic_port_serialize<1, 2, 2, 12>;
deserialize = generic_port_deserialize<1, 2, 2>;
legal = generic_port_legal<2>;
deviceflags = generic_port_deviceflags<1, 3>;
ctrlname = "justifier";
controllers = 1;
set_core_controller = set_core_controller_justifier;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_justifier(controller, lbid);
}
} justifier;
struct porttype_justifiers : public porttype_info
{
porttype_justifiers() : porttype_info("justifiers", "2 Justifiers", generic_port_size<2, 2, 2>())
{
write = generic_port_write<2, 2, 2>;
read = generic_port_read<2, 2, 2>;
display = generic_port_display<2, 2, 2, 0>;
serialize = generic_port_serialize<2, 2, 2, 12>;
deserialize = generic_port_deserialize<2, 2, 2>;
legal = generic_port_legal<2>;
deviceflags = generic_port_deviceflags<2, 3>;
ctrlname = "justifier";
controllers = 2;
set_core_controller = set_core_controller_justifiers;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_justifiers(controller, lbid);
}
} justifiers;
struct porttype_mouse : public porttype_info
{
porttype_mouse() : porttype_info("mouse", "Mouse", generic_port_size<1, 2, 2>())
{
write = generic_port_write<1, 2, 2>;
read = generic_port_read<1, 2, 2>;
display = generic_port_display<1, 2, 2, 0>;
serialize = generic_port_serialize<1, 2, 2, 12>;
deserialize = generic_port_deserialize<1, 2, 2>;
legal = generic_port_legal<3>;
deviceflags = generic_port_deviceflags<1, 5>;
ctrlname = "mouse";
controllers = 1;
set_core_controller = set_core_controller_mouse;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_mouse(controller, lbid);
}
} mouse;
struct porttype_multitap : public porttype_info
{
porttype_multitap() : porttype_info("multitap", "Multitap", generic_port_size<4, 0, 12>())
{
write = generic_port_write<4, 0, 12>;
read = generic_port_read<4, 0, 12>;
display = generic_port_display<4, 0, 12, 0>;
serialize = generic_port_serialize<4, 0, 12, 0>;
deserialize = generic_port_deserialize<4, 0, 12>;
legal = generic_port_legal<3>;
deviceflags = generic_port_deviceflags<4, 1>;
ctrlname = "multitap";
controllers = 4;
set_core_controller = set_core_controller_multitap;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_multitap(controller, lbid);
}
} multitap;
struct porttype_none : public porttype_info
{
porttype_none() : porttype_info("none", "None", generic_port_size<0, 0, 0>())
{
write = generic_port_write<0, 0, 0>;
read = generic_port_read<0, 0, 0>;
display = generic_port_display<0, 0, 0, 0>;
serialize = generic_port_serialize<0, 0, 0, 0>;
deserialize = generic_port_deserialize<0, 0, 0>;
legal = generic_port_legal<3>;
deviceflags = generic_port_deviceflags<0, 0>;
ctrlname = "";
controllers = 0;
set_core_controller = set_core_controller_none;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_none(controller, lbid);
}
} none;
struct porttype_superscope : public porttype_info
{
porttype_superscope() : porttype_info("superscope", "Super Scope", generic_port_size<1, 2, 4>())
{
write = generic_port_write<1, 2, 4>;
read = generic_port_read<1, 2, 4>;
display = generic_port_display<1, 2, 4, 0>;
serialize = generic_port_serialize<1, 2, 4, 14>;
deserialize = generic_port_deserialize<1, 2, 4>;
legal = generic_port_legal<2>;
ctrlname = "superscope";
controllers = 1;
set_core_controller = set_core_controller_superscope;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return get_button_id_superscope(controller, lbid);
}
} superscope;
my_interface my_interface_obj;
SNES::Interface* old;
}
std::string get_logical_button_name(unsigned lbid) throw(std::bad_alloc)
{
if(lbid >= sizeof(buttonnames) / sizeof(buttonnames[0]))
return "";
return buttonnames[lbid];
}
void core_install_handler()
{
old = SNES::interface;
SNES::interface = &my_interface_obj;
SNES::system.init();
}
std::string get_core_default_port(unsigned port)
{
if(port == 0)
return "gamepad";
else
return "none";
}
void core_uninstall_handler()
{
SNES::interface = old;
}
uint32_t get_snes_cpu_rate()
{
return SNES::system.cpu_frequency();
}
uint32_t get_snes_apu_rate()
{
return SNES::system.apu_frequency();
}
std::pair<unsigned, unsigned> get_core_logical_controller_limits()
{
return std::make_pair(8U, (unsigned)(sizeof(buttonnames)/sizeof(buttonnames[0])));
}
bool get_core_need_analog()
{
return true;
}
std::string get_core_identifier()
{
std::ostringstream x;
x << snes_library_id() << " (" << SNES::Info::Profile << " core)";
return x.str();
}
void do_basic_core_init()
{
static my_interfaced i;
SNES::interface = &i;
}
std::set<std::string> get_sram_set()
{
std::set<std::string> r;
for(unsigned i = 0; i < SNES::cartridge.nvram.size(); i++) {
SNES::Cartridge::NonVolatileRAM& s = SNES::cartridge.nvram[i];
r.insert(sram_name(s.id, s.slot));
}
return r;
}
void set_preload_settings()
{
SNES::config.random = false;
SNES::config.expansion_port = SNES::System::ExpansionPortDevice::None;
}
core_region& core_get_region()
{
if(SNES::system.region() == SNES::System::Region::PAL)
return region_pal;
else
return region_ntsc;
}
void core_power()
{
snes_power();
}
void core_unload_cartridge()
{
snes_term();
snes_unload_cartridge();
}
//Get the current video rate.
std::pair<uint32_t, uint32_t> get_video_rate()
{
uint32_t div;
if(snes_get_region())
div = last_interlace ? DURATION_PAL_FIELD : DURATION_PAL_FRAME;
else
div = last_interlace ? DURATION_NTSC_FIELD : DURATION_NTSC_FRAME;
return std::make_pair(get_snes_cpu_rate(), div);
}
//Get the current audio rate.
std::pair<uint32_t, uint32_t> get_audio_rate()
{
return std::make_pair(get_snes_apu_rate(), static_cast<uint32_t>(768));
}
std::map<std::string, std::vector<char>> save_sram() throw(std::bad_alloc)
{
std::map<std::string, std::vector<char>> out;
for(unsigned i = 0; i < SNES::cartridge.nvram.size(); i++) {
SNES::Cartridge::NonVolatileRAM& r = SNES::cartridge.nvram[i];
std::string savename = sram_name(r.id, r.slot);
std::vector<char> x;
x.resize(r.size);
memcpy(&x[0], r.data, r.size);
out[savename] = x;
}
return out;
}
void load_sram(std::map<std::string, std::vector<char>>& sram) throw(std::bad_alloc)
{
std::set<std::string> used;
if(sram.empty())
return;
for(unsigned i = 0; i < SNES::cartridge.nvram.size(); i++) {
SNES::Cartridge::NonVolatileRAM& r = SNES::cartridge.nvram[i];
std::string savename = sram_name(r.id, r.slot);
if(sram.count(savename)) {
std::vector<char>& x = sram[savename];
if(r.size != x.size())
messages << "WARNING: SRAM '" << savename << "': Loaded " << x.size()
<< " bytes, but the SRAM is " << r.size << "." << std::endl;
memcpy(r.data, &x[0], (r.size < x.size()) ? r.size : x.size());
used.insert(savename);
} else
messages << "WARNING: SRAM '" << savename << ": No data." << std::endl;
}
for(auto i : sram)
if(!used.count(i.first))
messages << "WARNING: SRAM '" << i.first << ": Not found on cartridge." << std::endl;
}
bool core_set_region(core_region& region)
{
if(&region == &region_auto) SNES::config.region = SNES::System::Region::Autodetect;
else if(&region == &region_ntsc) SNES::config.region = SNES::System::Region::NTSC;
else if(&region == &region_pal) SNES::config.region = SNES::System::Region::PAL;
else
return false;
return true;
}
void core_serialize(std::vector<char>& out)
{
serializer s = SNES::system.serialize();
out.resize(s.size());
memcpy(&out[0], s.data(), s.size());
}
void core_unserialize(const char* in, size_t insize)
{
serializer s(reinterpret_cast<const uint8_t*>(in), insize);
if(!SNES::system.unserialize(s))
throw std::runtime_error("SNES core rejected savestate");
}
std::pair<bool, uint32_t> core_emulate_cycles(uint32_t cycles)
{
#if defined(BSNES_V084) || defined(BSNES_V085)
messages << "Executing delayed reset... This can take some time!" << std::endl;
video_refresh_done = false;
delayreset_cycles_run = 0;
delayreset_cycles_target = cycles;
SNES::cpu.step_event = delayreset_fn;
SNES::system.run();
SNES::cpu.step_event = nall::function<bool()>();
return std::make_pair(!video_refresh_done, delayreset_cycles_run);
#else
messages << "Delayresets not supported on this bsnes version (needs v084 or v085)"
<< std::endl;
return std::make_pair(false, 0);
#endif
}
void core_emulate_frame()
{
SNES::system.run();
}
void core_reset()
{
SNES::system.reset();
}
void core_runtosave()
{
stepping_into_save = true;
SNES::system.runtosave();
stepping_into_save = false;
}
std::list<vma_info> get_vma_list()
{
std::list<vma_info> ret;
if(!internal_rom)
return ret;
create_region(ret, "WRAM", 0x007E0000, SNES::cpu.wram, 131072, false);
create_region(ret, "APURAM", 0x00000000, SNES::smp.apuram, 65536, false);
create_region(ret, "VRAM", 0x00010000, SNES::ppu.vram, 65536, false);
create_region(ret, "OAM", 0x00020000, SNES::ppu.oam, 544, false);
create_region(ret, "CGRAM", 0x00021000, SNES::ppu.cgram, 512, false);
if(SNES::cartridge.has_srtc()) create_region(ret, "RTC", 0x00022000, SNES::srtc.rtc, 20, false);
if(SNES::cartridge.has_spc7110rtc()) create_region(ret, "RTC", 0x00022000, SNES::spc7110.rtc, 20, false);
if(SNES::cartridge.has_necdsp()) {
create_region(ret, "DSPRAM", 0x00023000, reinterpret_cast<uint8_t*>(SNES::necdsp.dataRAM), 4096,
false, true);
create_region(ret, "DSPPROM", 0xF0000000, reinterpret_cast<uint8_t*>(SNES::necdsp.programROM), 65536,
true, true);
create_region(ret, "DSPDROM", 0xF0010000, reinterpret_cast<uint8_t*>(SNES::necdsp.dataROM), 4096,
true, true);
}
create_region(ret, "SRAM", 0x10000000, SNES::cartridge.ram, false);
create_region(ret, "ROM", 0x80000000, SNES::cartridge.rom, true);
create_region(ret, "BUS", 0x1000000, 0x1000000, snes_bus_iospace_rw);
create_region(ret, "PTRTABLE", 0x100000000, 0x100000, ptrtable_iospace_rw);
map_internal(ret, "CPU_STATE", 0, &SNES::cpu, sizeof(SNES::cpu));
map_internal(ret, "PPU_STATE", 1, &SNES::ppu, sizeof(SNES::ppu));
map_internal(ret, "SMP_STATE", 2, &SNES::smp, sizeof(SNES::smp));
map_internal(ret, "DSP_STATE", 3, &SNES::dsp, sizeof(SNES::dsp));
if(internal_rom == &type_bsx || internal_rom == &type_bsxslotted) {
create_region(ret, "BSXFLASH", 0x90000000, SNES::bsxflash.memory, true);
create_region(ret, "BSX_RAM", 0x20000000, SNES::bsxcartridge.sram, false);
create_region(ret, "BSX_PRAM", 0x30000000, SNES::bsxcartridge.psram, false);
}
if(internal_rom == &type_sufamiturbo) {
create_region(ret, "SLOTA_ROM", 0x90000000, SNES::sufamiturbo.slotA.rom, true);
create_region(ret, "SLOTB_ROM", 0xA0000000, SNES::sufamiturbo.slotB.rom, true);
create_region(ret, "SLOTA_RAM", 0x20000000, SNES::sufamiturbo.slotA.ram, false);
create_region(ret, "SLOTB_RAM", 0x30000000, SNES::sufamiturbo.slotB.ram, false);
}
if(internal_rom == &type_sgb) {
create_region(ret, "GBROM", 0x90000000, GameBoy::cartridge.romdata, GameBoy::cartridge.romsize, true);
create_region(ret, "GBRAM", 0x20000000, GameBoy::cartridge.ramdata, GameBoy::cartridge.ramsize, false);
}
return ret;
}
std::pair<uint32_t, uint32_t> get_scale_factors(uint32_t width, uint32_t height)
{
return std::make_pair(last_hires ? 1 : 2, last_interlace ? 1 : 2);
}
emucore_callbacks::~emucore_callbacks() throw()
{
}
struct emucore_callbacks* ecore_callbacks;

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#include "lsnes.hpp"
#include <sstream>
#include <iostream>
#include <map>
#include <string>
#include <vector>
#include "core/misc.hpp"
#include "core/emucore.hpp"
#include "core/command.hpp"
#include "core/controllerframe.hpp"
#include "core/dispatch.hpp"
#include "core/framebuffer.hpp"
#include "core/window.hpp"
#include "library/pixfmt-rgb32.hpp"
#include "library/string.hpp"
#include "library/minmax.hpp"
#include "library/framebuffer.hpp"
#define HAVE_CSTDINT
#include "libgambatte/include/gambatte.h"
#define SAMPLES_PER_FRAME 35112
#define LOGICAL_BUTTON_LEFT 0
#define LOGICAL_BUTTON_RIGHT 1
#define LOGICAL_BUTTON_UP 2
#define LOGICAL_BUTTON_DOWN 3
#define LOGICAL_BUTTON_A 4
#define LOGICAL_BUTTON_B 5
#define LOGICAL_BUTTON_SELECT 6
#define LOGICAL_BUTTON_START 7
const char* button_symbols = "ABsSrlud";
namespace
{
int regions_compatible(unsigned rom, unsigned run)
{
return 1;
}
unsigned header_fn(size_t r)
{
return 0;
}
core_type* internal_rom;
extern core_type type_dmg;
extern core_type type_gbc;
extern core_type type_gbc_gba;
bool rtc_fixed;
time_t rtc_fixed_val;
gambatte::GB* instance;
unsigned frame_overflow = 0;
std::vector<unsigned char> romdata;
time_t walltime_fn()
{
if(rtc_fixed)
return rtc_fixed_val;
if(ecore_callbacks)
return ecore_callbacks->get_time();
else
return time(0);
}
class myinput : public gambatte::InputGetter
{
public:
unsigned operator()()
{
unsigned v = 0;
for(unsigned i = 0; i < 8; i++)
if(ecore_callbacks->get_input(0, 0, i))
v |= (1 << i);
return v;
};
} getinput;
int load_rom_common(core_romimage* img, unsigned flags, uint64_t rtc_sec, uint64_t rtc_subsec)
{
const char* markup = img[0].markup;
int flags2 = 0;
if(markup) {
flags2 = atoi(markup);
flags2 &= 4;
}
flags |= flags2;
const unsigned char* data = img[0].data;
size_t size = img[0].size;
//Reset it really.
instance->~GB();
memset(instance, 0, sizeof(gambatte::GB));
new(instance) gambatte::GB;
instance->setInputGetter(&getinput);
instance->set_walltime_fn(walltime_fn);
frame_overflow = 0;
rtc_fixed = true;
rtc_fixed_val = rtc_sec;
instance->load(data, size, flags);
rtc_fixed = false;
romdata.resize(size);
memcpy(&romdata[0], data, size);
}
int load_rom_dmg(core_romimage* img, uint64_t rtc_sec, uint64_t rtc_subsec)
{
return load_rom_common(img, gambatte::GB::FORCE_DMG, rtc_sec, rtc_subsec);
}
int load_rom_gbc(core_romimage* img, uint64_t rtc_sec, uint64_t rtc_subsec)
{
return load_rom_common(img, 0, rtc_sec, rtc_subsec);
}
int load_rom_gbc_gba(core_romimage* img, uint64_t rtc_sec, uint64_t rtc_subsec)
{
return load_rom_common(img, gambatte::GB::GBA_CGB, rtc_sec, rtc_subsec);
}
uint64_t magic[4] = {35112, 2097152, 16742706, 626688};
core_region region_world("world", "World", 0, 0, false, magic, regions_compatible);
core_romimage_info image_rom_dmg("gbrom", "Cartridge ROM", 1, header_fn);
core_romimage_info image_rom_gbc("gbcrom", "Cartridge ROM", 1, header_fn);
core_romimage_info image_rom_gbca("gbcarom", "Cartridge ROM", 1, header_fn);
core_type type_dmg("dmg", "Game Boy", load_rom_dmg);
core_type type_gbc("gbc", "Game Boy Color", load_rom_gbc);
core_type type_gbc_gba("gbc_gba", "Game Boy Color (GBA)", load_rom_gbc_gba);
core_type_region_bind bind_A(type_dmg, region_world);
core_type_region_bind bind_B(type_gbc, region_world);
core_type_region_bind bind_C(type_gbc_gba, region_world);
core_type_image_bind bind_D(type_dmg, image_rom_dmg, 0);
core_type_image_bind bind_E(type_gbc, image_rom_gbc, 0);
core_type_image_bind bind_F(type_gbc_gba, image_rom_gbca, 0);
core_sysregion sr1("gdmg", type_dmg, region_world);
core_sysregion sr2("ggbc", type_gbc, region_world);
core_sysregion sr3("ggbca", type_gbc_gba, region_world);
const char* buttonnames[] = {"left", "right", "up", "down", "A", "B", "select", "start"};
void _set_core_controller(unsigned port) throw() {}
struct porttype_gamepad : public porttype_info
{
porttype_gamepad() : porttype_info("gamepad", "Gamepad", generic_port_size<1, 0, 8>())
{
write = generic_port_write<1, 0, 8>;
read = generic_port_read<1, 0, 8>;
display = generic_port_display<1, 0, 8, 0>;
serialize = generic_port_serialize<1, 0, 8, 0>;
deserialize = generic_port_deserialize<1, 0, 8>;
legal = generic_port_legal<1>;
deviceflags = generic_port_deviceflags<1, 1>;
ctrlname = "gamepad";
controllers = 1;
set_core_controller = _set_core_controller;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
if(controller)
return -1;
if(lbid == LOGICAL_BUTTON_A) return 0;
if(lbid == LOGICAL_BUTTON_B) return 1;
if(lbid == LOGICAL_BUTTON_SELECT) return 2;
if(lbid == LOGICAL_BUTTON_START) return 3;
if(lbid == LOGICAL_BUTTON_RIGHT) return 4;
if(lbid == LOGICAL_BUTTON_LEFT) return 5;
if(lbid == LOGICAL_BUTTON_UP) return 6;
if(lbid == LOGICAL_BUTTON_DOWN) return 7;
return -1;
}
} gamepad;
struct porttype_none : public porttype_info
{
porttype_none() : porttype_info("none", "None", generic_port_size<0, 0, 0>())
{
write = generic_port_write<0, 0, 0>;
read = generic_port_read<0, 0, 0>;
display = generic_port_display<0, 0, 0, 0>;
serialize = generic_port_serialize<0, 0, 0, 0>;
deserialize = generic_port_deserialize<0, 0, 0>;
legal = generic_port_legal<2>;
deviceflags = generic_port_deviceflags<0, 0>;
ctrlname = "";
controllers = 0;
set_core_controller = _set_core_controller;
}
int button_id(unsigned controller, unsigned lbid) const throw()
{
return -1;
}
} none;
}
std::string get_logical_button_name(unsigned lbid) throw(std::bad_alloc)
{
if(lbid >= sizeof(buttonnames) / sizeof(buttonnames[0]))
return "";
return buttonnames[lbid];
}
uint32_t get_snes_cpu_rate() { return 0; }
uint32_t get_snes_apu_rate() { return 0; }
std::string get_core_identifier()
{
return "libgambatte SVN320";
}
std::pair<unsigned, unsigned> get_core_logical_controller_limits()
{
return std::make_pair(1, 8);
}
bool get_core_need_analog()
{
return false;
}
std::string get_core_default_port(unsigned port)
{
return (port == 0) ? "gamepad" : "none";
}
core_region& core_get_region()
{
return region_world;
}
std::pair<uint32_t, uint32_t> get_video_rate()
{
return std::make_pair(262144, 4389);
}
std::pair<uint32_t, uint32_t> get_audio_rate()
{
return std::make_pair(32768, 1);
}
bool core_set_region(core_region& region)
{
return (&region == &region_world);
}
std::pair<bool, uint32_t> core_emulate_cycles(uint32_t cycles)
{
messages << "Delayed resets are not supported";
return std::make_pair(false, 0);
}
void core_runtosave()
{
}
void core_reset()
{
instance->reset();
}
void do_basic_core_init()
{
instance = new gambatte::GB;
instance->setInputGetter(&getinput);
instance->set_walltime_fn(walltime_fn);
}
void core_power()
{
}
void core_unload_cartridge()
{
}
void set_preload_settings()
{
}
void core_install_handler()
{
}
void core_uninstall_handler()
{
}
void core_emulate_frame()
{
static uint32_t accumulator_l = 0;
static uint32_t accumulator_r = 0;
static unsigned accumulator_s = 0;
uint32_t samplebuffer[SAMPLES_PER_FRAME + 2064];
uint32_t videobuf[160*144];
static uint32_t old_videobuf[160*144];
while(true) {
unsigned samples_emitted = SAMPLES_PER_FRAME - frame_overflow;
long ret = instance->runFor(videobuf, 160, samplebuffer, samples_emitted);
if(ret >= 0)
memcpy(old_videobuf, videobuf, sizeof(old_videobuf));
for(unsigned i = 0; i < samples_emitted; i++) {
uint32_t l = (int32_t)(int16_t)(samplebuffer[i]) + 32768;
uint32_t r = (int32_t)(int16_t)(samplebuffer[i] >> 16) + 32768;
accumulator_l += l;
accumulator_r += r;
accumulator_s++;
if((accumulator_s & 63) == 0) {
uint16_t l2 = accumulator_l >> 6;
uint16_t r2 = accumulator_r >> 6;
platform::audio_sample(l2, r2);
information_dispatch::do_sample(l2 - 32768, r2 - 32768);
accumulator_l = accumulator_r = 0;
accumulator_s = 0;
}
}
ecore_callbacks->timer_tick(samples_emitted, 2097152);
frame_overflow += samples_emitted;
if(frame_overflow >= SAMPLES_PER_FRAME) {
frame_overflow -= SAMPLES_PER_FRAME;
break;
}
}
framebuffer_info inf;
inf.type = &_pixel_format_rgb32;
inf.mem = const_cast<char*>(reinterpret_cast<const char*>(old_videobuf));
inf.physwidth = 160;
inf.physheight = 144;
inf.physstride = 640;
inf.width = 160;
inf.height = 144;
inf.stride = 640;
inf.offset_x = 0;
inf.offset_y = 0;
framebuffer_raw ls(inf);
ecore_callbacks->output_frame(ls, 4389, 262144);
}
std::list<vma_info> get_vma_list()
{
std::list<vma_info> vmas;
vma_info sram;
vma_info wram;
vma_info vram;
vma_info ioamhram;
vma_info rom;
auto g = instance->getSaveRam();
sram.name = "SRAM";
sram.base = 0x20000;
sram.size = g.second;
sram.backing_ram = g.first;
sram.native_endian = false;
sram.readonly = false;
sram.iospace_rw = NULL;
auto g2 = instance->getWorkRam();
wram.name = "WRAM";
wram.base = 0;
wram.size = g2.second;
wram.backing_ram = g2.first;
wram.native_endian = false;
wram.readonly = false;
wram.iospace_rw = NULL;
auto g3 = instance->getVideoRam();
vram.name = "VRAM";
vram.base = 0x10000;
vram.size = g3.second;
vram.backing_ram = g3.first;
vram.native_endian = false;
vram.readonly = false;
vram.iospace_rw = NULL;
auto g4 = instance->getIoRam();
ioamhram.name = "IOAMHRAM";
ioamhram.base = 0x18000;
ioamhram.size = g4.second;
ioamhram.backing_ram = g4.first;
ioamhram.native_endian = false;
ioamhram.readonly = false;
ioamhram.iospace_rw = NULL;
rom.name = "ROM";
rom.base = 0x80000000;
rom.size = romdata.size();
rom.backing_ram = (void*)&romdata[0];
rom.native_endian = false;
rom.readonly = true;
rom.iospace_rw = NULL;
if(sram.size)
vmas.push_back(sram);
vmas.push_back(wram);
vmas.push_back(rom);
vmas.push_back(vram);
vmas.push_back(ioamhram);
return vmas;
}
std::set<std::string> get_sram_set()
{
std::set<std::string> s;
auto g = instance->getSaveRam();
if(g.second)
s.insert("main");
s.insert("rtc");
return s;
}
std::map<std::string, std::vector<char>> save_sram() throw(std::bad_alloc)
{
std::map<std::string, std::vector<char>> s;
auto g = instance->getSaveRam();
s["main"].resize(g.second);
memcpy(&s["main"][0], g.first, g.second);
s["rtc"].resize(8);
time_t timebase = instance->getRtcBase();
for(size_t i = 0; i < 8; i++)
s["rtc"][i] = ((unsigned long long)timebase >> (8 * i));
return s;
}
void load_sram(std::map<std::string, std::vector<char>>& sram) throw(std::bad_alloc)
{
if(!sram.count("main"))
return;
std::vector<char>& x = sram["main"];
std::vector<char>& x2 = sram["rtc"];
auto g = instance->getSaveRam();
if(x.size() != g.second)
messages << "WARNING: SRAM 'main': Loaded " << x.size()
<< " bytes, but the SRAM is " << g.second << "." << std::endl;
memcpy(g.first, &x[0], min(x.size(), g.second));
time_t timebase = 0;
for(size_t i = 0; i < 8 && i < x2.size(); i++)
timebase |= (unsigned long long)(unsigned char)x2[i] << (8 * i);
instance->setRtcBase(timebase);
}
std::vector<char> cmp_save;
function_ptr_command<> cmp_save1("set-cmp-save", "", "\n", []() throw(std::bad_alloc, std::runtime_error) {
instance->saveState(cmp_save);
});
function_ptr_command<> cmp_save2("do-cmp-save", "", "\n", []() throw(std::bad_alloc, std::runtime_error) {
std::vector<char> x;
instance->saveState(x, cmp_save);
});
void core_serialize(std::vector<char>& out)
{
instance->saveState(out);
out.push_back(frame_overflow >> 8);
out.push_back(frame_overflow);
}
void core_unserialize(const char* in, size_t insize)
{
std::vector<char> tmp;
tmp.resize(insize - 2);
memcpy(&tmp[0], in, insize - 2);
instance->loadState(tmp);
unsigned x1 = (unsigned char)in[insize - 2];
unsigned x2 = (unsigned char)in[insize - 1];
frame_overflow = x1 * 256 + x2;
std::vector<char> cmpx;
core_serialize(cmpx);
if(cmpx.size() != insize || memcmp(&cmpx[0], in, insize))
throw std::runtime_error("Loading and resaving won't roundtrip");
}
std::pair<uint32_t, uint32_t> get_scale_factors(uint32_t width, uint32_t height)
{
return std::make_pair(3, 3);
}
emucore_callbacks::~emucore_callbacks() throw() {}
struct emucore_callbacks* ecore_callbacks;