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26 lines
1.2 KiB
Markdown
26 lines
1.2 KiB
Markdown
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# Contributing to orbum
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First things first: Thank you for your interest in contributing to orbum!
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## Code style guidelines
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* Struct naming: Usually `CamelCase`, but `CamelCase_AdditionalInfo` is acceptable. (examples: `VifUnit` and `GifRegister_Ctrl`)
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* Function/method naming: `snake_case()`
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* Variable/struct members naming: `snake_case` or `snake_case1` or `snake_case_1`.
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* Braces placement: Curly braces should appear on the newline.
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* Indentation: 4-width spaces.
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* Comments: `/// something` or `// something`; mostly similar to the Rustaceans' usage (not strictly enforced, though...)
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Note:
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* Put state-tracking variables in Resources (either the unit's Ctrl register or the unit's struct). Controllers should strictly contain logical code only.
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* (Usually you should) Use classes instead of namespaces
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* When in doubt, run clang-format on your files.
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```bash
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# run this command in the top directory! it is where .clang-format is located.
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clang-format -i -style=file <path-to-your-files>
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```
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## Issue/PR templates
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* Um... I don't think we need it now. Maybe when the emulator starts booting games.
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## Code of conduct
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* Uhhhh... just don't spam or annoy people or something, be a nice person. That's it.
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