mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-05-20 05:01:06 -04:00
182766b2a1
* initial cathode-retro port * move ntsc-adaptive and most associated presets over to use guest.r's modified version * fix some ctrl^H goofs * add license blocks to cathode-retro shaders * updates to cathode-retro; signal stuff is still broken but less so maybe
69 lines
1.6 KiB
Plaintext
69 lines
1.6 KiB
Plaintext
shaders = 9
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shader0 = ../stock.slang
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alias0 = PrePass0
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shader1 = ../crt/shaders/guest/advanced/ntsc/ntsc-pass1.slang
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alias1 = NPass1
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scale_type_x1 = source
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scale_type_y1 = source
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scale_x1 = 4.0
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scale_y1 = 1.0
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float_framebuffer1 = true
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filter_linear1 = false
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shader2 = ../crt/shaders/guest/advanced/ntsc/ntsc-pass2.slang
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filter_linear2 = true
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float_framebuffer2 = true
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scale_type2 = source
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scale_x2 = 0.5
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scale_y2 = 1.0
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shader3 = ../crt/shaders/guest/advanced/ntsc/ntsc-pass3.slang
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filter_linear3 = true
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scale_type3 = source
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scale_x3 = 1.0
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scale_y3 = 1.0
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shader4 = ../crt/shaders/phosphorlut/scanlines-interlace-linearize.slang
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alias4 = firstPass
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scale4 = 2.0
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scale_type4 = source
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srgb_framebuffer4 = true
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filter_linear4 = false
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shader5 = ../blurs/shaders/royale/blur5fast-vertical.slang
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scale_type5 = source
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scale5 = 1.0
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srgb_framebuffer5 = true
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filter_linear5 = true
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alias5 = blurPassV
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shader6 = ../blurs/shaders/royale/blur5fast-horizontal.slang
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alias6 = blurPass
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filter_linear6 = true
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scale6 = 1.0
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scale_type6 = source
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srgb_framebuffer6 = true
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shader7 = ../crt/shaders/phosphorlut/phosphorlut-pass0.slang
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alias7 = phosphorPass
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filter_linear7 = true
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scale_type7 = source
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scale_x7 = 4.0
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scale_y7 = 2.0
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srgb_framebuffer7 = true
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shader8 = ../crt/shaders/phosphorlut/phosphorlut-pass1.slang
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filter_linear8 = true
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parameters = "diffusion;PHOSPHOR_SCALE_X"
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diffusion = 0.6
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PHOSPHOR_SCALE_X = 4.0
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quality = 1.0
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textures = "shadow;aperture;slot"
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shadow = ../crt/shaders/phosphorlut/luts/shadowmask.png
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aperture = ../crt/shaders/phosphorlut/luts/aperture-grille.png
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slot = ../crt/shaders/phosphorlut/luts/slotmask.png
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