slang-shaders/downsample/mixed-res/4x/mixed-res-super-xbr.slangp
Hyllian e8287f250e Add mixed-res shaders
- Add mixed-res shaders in downsample folder;
- Presets for 2x, 3x and 4x downsample added.
2024-04-14 15:48:42 -03:00

126 lines
3 KiB
Plaintext

shaders = "12"
shader0 = "../../shaders/mixed-res/coder.slang"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "../../shaders/mixed-res/hires-tagger.slang"
filter_linear1 = "true"
wrap_mode1 = "clamp_to_border"
mipmap_input1 = "false"
float_framebuffer1 = "false"
srgb_framebuffer1 = "false"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../../shaders/mixed-res/blur-gauss-h.slang"
filter_linear2 = true
scale_type_x2 = source
scale_x2 = 1.0
scale_type_y2 = source
scale_y2 = 1.0
shader3 = "../../shaders/mixed-res/blur-gauss-v.slang"
filter_linear3 = true
alias3 = "HiresSource"
scale_type_x3 = source
scale_x3 = 1.0
scale_type_y3 = source
scale_y3 = 1.0
shader4 = "../../shaders/mixed-res/cheap-sharpen-tweaked.slang"
filter_linear4 = true
alias4 = "XbrSource"
wrap_mode4 = "clamp_to_edge"
scale_type4 = source
scale4 = 0.25
shader5 = "../../../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_edge"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "false"
srgb_framebuffer5 = "true"
scale_type_x5 = "source"
scale_x5 = "1.000000"
scale_type_y5 = "source"
scale_y5 = "1.000000"
shader6 = "../../../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
filter_linear6 = "false"
wrap_mode6 = "clamp_to_edge"
mipmap_input6 = "false"
alias6 = ""
float_framebuffer6 = "false"
srgb_framebuffer6 = "true"
scale_type_x6 = "source"
scale_x6 = "2.000000"
scale_type_y6 = "source"
scale_y6 = "2.000000"
shader7 = "../../../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
filter_linear7 = "false"
wrap_mode7 = "clamp_to_edge"
mipmap_input7 = "false"
alias7 = ""
float_framebuffer7 = "false"
srgb_framebuffer7 = "true"
scale_type_x7 = "source"
scale_x7 = "1.000000"
scale_type_y7 = "source"
scale_y7 = "1.000000"
shader8 = "../../../interpolation/shaders/bicubic-x.slang"
wrap_mode8 = "clamp_to_edge"
srgb_framebuffer8 = "true"
scale_type_x8 = "viewport"
scale_x8 = "1.000000"
scale_type_y8 = "source"
scale_y8 = "1.000000"
shader9 = "../../../interpolation/shaders/bicubic-y.slang"
filter_linear9 = false
wrap_mode9 = "clamp_to_edge"
srgb_framebuffer9 = "true"
scale_type_x9 = viewport
scale_type_y9 = viewport
scale9 = 1.0
shader10 = "../../../deblur/shaders/deblur.slang"
filter_linear10 = "true"
wrap_mode10 = "clamp_to_border"
srgb_framebuffer10 = "true"
scale_type10 = "source"
scale10 = "1.000000"
shader11 = "../../shaders/mixed-res/output.slang"
filter_linear11 = false
wrap_mode11 = "clamp_to_border"
mipmap_input11 = "false"
alias11 = ""
float_framebuffer11 = "false"
srgb_framebuffer11 = "false"
scale_type_x11 = "source"
scale_x11 = "1.000000"
scale_type_y11 = "source"
scale_y11 = "1.000000"
IR_SCALE = "4.0"
B_TRESH = "0.10"
XBR_WEIGHT = "1.000000"
XBR_EDGE_STR_P1 = "5.000000"
B = "0.330000"
C = "0.330000"
OFFSET = "2.500000"
DEBLUR = "1.250000"
SMART = "0.400000"