Update changes.txt a bit.

This commit is contained in:
BearOso 2023-03-16 16:57:09 -05:00
parent 35e41aa37e
commit 2d873e7dd9

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@ -1,3 +1,32 @@
Snes9x 1.62
- Fixed SA1 division with negative dividend again. (Atari2)
- Fixed timing on several instructions. (pi1541)
- MSU1 audio with no loop point will not repeat from start.
- Modernized some old memory-related code.
- Fixed a desynchronization in interlaced modes and reporting.
- Remove SA1 access to WRAM.
- Added second set of registers between S-DSP and S-SMP. Fixes
PAL version of Virtual Bart.
Gtk + Windows:
- Added a Vulkan graphics output method. Similar to OpenGL, this
can use libretro's slang shaders.
- Changed the automatic frame skip throttle to take place immediately
before showing the frame, making VRR work better.
- Add menu item to clear recent files entries.
- Add fixed window size changes up to 10x.
Windows:
- Improved the shader parameters dialog with sliders and resize.
- Allow disabling adding registry entries. Deletes any existing
entries when the option is disabled.
Gtk:
- Switched to CMake for build system. Removed meson.
- Fixed some keys not working with modifiers. (Gutawer)
- Removed graphics options most people won't understand or need.
- Improved wayland support. Handle fractional DPI properly.
Snes9x 1.61
- Restructured tile.cpp tile renderer from heavy macros into C++
templates, significantly lowering compile time. (yoffy)