Fix wrong comparison in spec.

This commit is contained in:
Hans-Kristian Arntzen 2016-08-02 16:05:07 +02:00
parent fbfdfee430
commit f72f155c21

View file

@ -493,7 +493,7 @@ The input of textures get their meaning from their name.
There is no limit on #, except larger numbers will consume more VRAM. There is no limit on #, except larger numbers will consume more VRAM.
OriginalHistory0 is an alias for Original, OriginalHistory1 is the previous frame and so on. OriginalHistory0 is an alias for Original, OriginalHistory1 is the previous frame and so on.
- PassOutput#: This accesses the output from pass # in this frame. - PassOutput#: This accesses the output from pass # in this frame.
PassOutput# must be causal, it is an error to access PassOutputN in pass M if M >= N. PassOutput# must be causal, it is an error to access PassOutputN in pass M if N >= M.
PassOutput# will typically be aliased to a more readable value. PassOutput# will typically be aliased to a more readable value.
- PassFeedback#: This accesses PassOutput# from the previous frame. - PassFeedback#: This accesses PassOutput# from the previous frame.
Any pass can read the feedback of any feedback, since it is causal. Any pass can read the feedback of any feedback, since it is causal.