Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
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BearOso 79e150886a Add ability to force backdrop color for sprite extraction.
Only Gtk hotkey is hooked up so far.
2023-03-31 17:09:23 -05:00
apu Resampler: force even buffer sizes in resize 2023-03-29 12:27:22 +02:00
data Cheats: Use "name" instead of "description". Allow whitespace. 2018-06-04 10:29:46 -05:00
docs Update changes.txt a bit. 2023-03-16 16:57:09 -05:00
external Update SPIRV-Cross to bleeding edge. 2023-03-10 17:26:35 -06:00
filter Use alwaysinline with hq2x. 2023-03-24 17:44:45 -05:00
gtk Add ability to force backdrop color for sprite extraction. 2023-03-31 17:09:23 -05:00
jma Remove useless 'register' storage class. 2018-11-17 15:02:37 -06:00
libretro libretro: remove unused S9xGetFilename, pass original rom filename when 2023-03-28 18:10:18 +02:00
macosx Mac: Update version number to 1.62.3 2023-03-31 07:56:09 -07:00
shaders Update glslang to bleeding edge. 2023-03-10 17:24:40 -06:00
unix Update version string to 1.62.3. 2023-03-30 11:18:33 -05:00
unzip Remove useless 'register' storage class. 2018-11-17 15:02:37 -06:00
vulkan Win32: Allow the Vulkan driver to fail at the loader stage. 2023-03-24 14:39:31 -05:00
win32 win32: increase sound buffer to allow at least one frame (fixes #794) 2023-03-31 17:04:44 +02:00
.cirrus.yml cirrus.yml: Update targets. 2023-03-07 14:00:36 -06:00
.gitignore add temp osx files to .gitignore 2020-09-13 20:07:06 -04:00
.gitmodules Add vulkan headers back as a submodule. 2023-03-10 17:08:12 -06:00
65c816.h Missed a couple. 2018-11-15 17:35:52 -06:00
appveyor.yml Update version string to 1.62.3. 2023-03-30 11:18:33 -05:00
bml.cpp Trim data elements beginning with colons in bml. 2019-06-23 16:43:28 -05:00
bml.h C++ification of bml parser. 2019-06-02 19:09:52 -05:00
bsx.cpp Fix up Windows build errors. 2023-03-07 13:58:22 -06:00
bsx.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4emu.cpp C4: Do the sign extend manually. 2019-02-12 22:27:36 -06:00
cheats.cpp Modernize cheat stuff. 2023-03-07 13:58:21 -06:00
cheats.h Modernize cheat stuff. 2023-03-07 13:58:21 -06:00
cheats2.cpp Fix libretro compilation. 2023-03-07 13:58:22 -06:00
clip.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
conffile.cpp win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
conffile.h win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
controls.cpp Add ability to force backdrop color for sprite extraction. 2023-03-31 17:09:23 -05:00
controls.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpu.cpp Remove extra variables for interlace field. 2023-03-07 14:01:29 -06:00
cpuaddr.h Adjust opcode timing as reported by pi1541. 2022-10-21 17:42:40 -05:00
cpuexec.cpp Move S9xSyncSpeed call. 2023-03-20 16:02:36 -05:00
cpuexec.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpumacro.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuops.cpp Fix compile with DEBUGGER (fixes #832) 2023-03-24 16:11:00 +01:00
cpuops.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
crosshairs.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
crosshairs.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
debug.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
debug.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
display.h Add fscompat.h 2023-03-07 13:58:21 -06:00
dma.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dma.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp1.cpp dsp1: Optimise copying registers on LE platforms 2022-02-11 23:32:31 +00:00
dsp2.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp3.cpp dsp: Mark function-scope const arrays as static 2022-02-04 22:52:50 +00:00
dsp4.cpp dsp: Mark function-scope const arrays as static 2022-02-04 22:52:50 +00:00
font.h Add special S9xDisplayStringType to pass additional info. 2018-12-12 16:15:56 -06:00
fscompat.cpp win32: Fix bug with multiple drive paths. 2023-03-15 16:26:45 -05:00
fscompat.h Fix Mac build after Vulkan changes 2023-03-08 10:23:32 -08:00
fxdbg.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxemu.cpp Merge pull request #712 from Yoshimaster96/master 2023-03-13 15:49:11 -05:00
fxemu.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxinst.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxinst.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
getset.h Add support for mapping more than 128KByte SRAM 2021-08-20 15:33:23 -07:00
gfx.cpp Add ability to force backdrop color for sprite extraction. 2023-03-31 17:09:23 -05:00
gfx.h Make SRAM and GFX.Screen dynamic again. 2023-03-23 19:02:23 -05:00
globals.cpp Remove most of GFX_MULTI_FORMAT. 2019-03-07 17:14:51 -06:00
language.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
LICENSE Update some copyrights and version strings. 2023-03-16 16:28:04 -05:00
loadzip.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
memmap.cpp Allow passing optional rom filename 2023-03-28 18:10:18 +02:00
memmap.h Allow passing optional rom filename 2023-03-28 18:10:18 +02:00
messages.h BUildfix for PS3 - error: comma at end of enumerator list 2018-12-29 11:50:22 -06:00
missing.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
movie.cpp More cleaning. 2023-03-07 13:58:21 -06:00
movie.h Remove S9xChooseMovieFilename 2020-08-07 14:08:51 -05:00
msu1.cpp Modernize cheat stuff. 2023-03-07 13:58:21 -06:00
msu1.h Fix Windows build. Tweak XAudio a bit. 2019-02-09 16:46:08 -06:00
netplay.cpp More cleaning. 2023-03-07 13:58:21 -06:00
netplay.h Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
obc1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
obc1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
pixform.h Proper 16-bit color conversion. 2019-03-21 15:28:31 -05:00
port.h Fix up Windows build errors. 2023-03-07 13:58:22 -06:00
ppu.cpp Change S9xInterlaceField to an inline function. 2023-03-07 14:01:29 -06:00
ppu.h Fix PPU blending with unoptimized change. 2019-03-06 19:00:29 -06:00
README.md Add Linux & FreeBSD X11 CI builds 2019-12-16 13:21:57 +06:00
sa1.cpp Fix #799 2023-02-04 13:58:01 +01:00
sa1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sa1cpu.cpp Revert "Don't spin when SA1 is stopped." 2019-01-14 14:08:03 -06:00
sar.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
screenshot.cpp Start simplifying filesystem stuff. 2023-03-07 13:58:21 -06:00
screenshot.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1emu.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1emu.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
server.cpp More cleaning. 2023-03-07 13:58:21 -06:00
seta.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta010.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta011.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta018.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sha256.cpp (PS3) Buildfixes 2018-08-29 09:49:51 -05:00
sha256.h Add bml parser and sha256 sum support. 2018-04-24 16:16:22 -05:00
snapshot.cpp Copy internal registers to correct position (fixes #838) 2023-03-28 12:55:37 +02:00
snapshot.h Adjust snapshot to load old DSP data. 2023-03-16 15:21:41 -05:00
snes9x.cpp Modernize cheat stuff. 2023-03-07 13:58:21 -06:00
snes9x.h Add ability to force backdrop color for sprite extraction. 2023-03-31 17:09:23 -05:00
spc7110.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
spc7110.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
spc7110dec.cpp Get rid of some more warnings 2019-02-23 15:01:59 +01:00
spc7110dec.h Get rid of some more warnings 2019-02-23 15:01:59 +01:00
spc7110emu.cpp Add support for Tengai Makyou Zero English patch mapping 2017-10-23 09:03:19 -07:00
spc7110emu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtc.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
srtc.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
srtcemu.cpp Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtcemu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
statemanager.cpp Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
statemanager.h Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
stream.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
stream.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
tile.cpp Add explicit declaration of tile unit templates. 2020-08-07 15:36:03 -05:00
tile.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
tileimpl-h2x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl-n1x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl-n2x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl.h Add ability to force backdrop color for sprite extraction. 2023-03-31 17:09:23 -05:00

Snes9x

Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

This is the official source code repository for the Snes9x project.

Please check the Wiki for additional information.

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snes9x

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libretro core

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